Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGame.UTSeqAct_PlayCameraAnim


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 *
 * UT-specific version of SeqAct_PlayCameraAnim to work with UT-specific camera method.
 */

class UTSeqAct_PlayCameraAnim extends SequenceAction;

/** The anim to play */
var() CameraAnim	AnimToPlay;

/** Time to interpolate in from zero, for smooth starts. */
var()	float		BlendInTime;

/** Time to interpolate out to zero, for smooth finishes. */
var()	float		BlendOutTime;

/** Rate to play.  1.0 is normal. */
var()	float		Rate;

/** Scalar for intensity.  1.0 is normal. */
var()	float		IntensityScale;

defaultproperties
{
   Rate=1.000000
   IntensityScale=1.000000
   ObjClassVersion=2
   ObjName="Play Camera Animation"
   ObjCategory="Camera"
   Name="Default__UTSeqAct_PlayCameraAnim"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: tr 31-1-2018 17:18:36.000 - Creation time: sk 18-3-2018 10:01:24.715 - Created with UnCodeX