Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 |
/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTSeqAct_SetCustomCharPart extends SequenceAction; var() UTCustomChar_Data.ECharPart Part; var() string PartID; defaultproperties { ObjName="Set Character Part" ObjCategory="CustomChar" Name="Default__UTSeqAct_SetCustomCharPart" ObjectArchetype=SequenceAction'Engine.Default__SequenceAction' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |