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UTGame.UTCustomChar_Data

Extends
Object
Modifiers
native config ( CustomChar )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. This object is used as a store for all custom character part and profile information.

Core.Object
|   
+-- UTGame.UTCustomChar_Data

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
boolbAddedModFamilies
stringDefaultArmMeshName
stringDefaultArmMeshPackageName
stringDefaultArmSkinPackageName
stringDefaultBlueArmSkinName
stringDefaultRedArmSkinName
stringNecrisFemalePipeTextures[5]
stringNecrisMalePipeTextures[5]
StaticMeshPortraitBackgroundMesh
array<String>UnlockableChars
UTCustomChar_Data
intBodyMaxTexSize[5]
array<SourceTexture2DRegion>BodyRegions
array<CharacterInfo>Characters
floatCustomCharTextureStreamTimeout
array<FactionInfo>Factions
array<class<UTFamilyInfo>>Families
intHeadMaxTexSize[5]
array<SourceTexture2DRegion>HeadRegions
floatLOD1DisplayFactor
floatLOD2DisplayFactor
floatLOD3DisplayFactor
array<string>ModFamilies
array<CustomCharPart>Parts
CharPortraitSetupPortraitSetup
intSelfBodyMaxTexSize[5]
intSelfHeadMaxTexSize[5]
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
CustomCharTextureRes
CCTR_Normal, CCTR_Full, CCTR_Self
ECharPart
PART_Head, PART_Helmet, PART_Facemask, PART_Goggles, PART_Torso, PART_ShoPad, PART_Arms, PART_Thighs, PART_Boots
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
CharacterInfo
CharID, CharName, Description, PreviewImageMarkup, Faction, CharData, AIData, ExtraInfo, bLocked, bRestrictInSinglePlayer
CharPortraitSetup
CenterOnBone, MeshOffset, MeshRot, CamFOV, DirLightRot, DirLightBrightness, DirLightColor, DirLight2Rot, DirLight2Brightness, DirLight2Color, DirLight3Rot, DirLight3Brightness, DirLight3Color, SkyBrightness, SkyColor, SkyLowerBrightness, SkyLowerColor, PortraitBackgroundTranslation, TextureSize
CustomAIData
Tactics, StrafingAbility, Accuracy, Aggressiveness, CombatStyle, Jumpiness, ReactionTime, FavoriteWeapon
CustomCharData
BasedOnCharID, FamilyID, HeadID, HelmetID, FacemaskID, GogglesID, TorsoID, ShoPadID, bHasLeftShoPad, bHasRightShoPad, ArmsID, ThighsID, BootsID
CustomCharMergeState
bMergeInProgress, bInvalidChar, bPushOutLODTransitions, bUseKrallRules, bUseNecrisMaleRules, bUseNecrisFemaleRules, CharData, TeamString, UseMesh, HeadTextures[5], BodyTextures[5], DefaultHeadMIC, DefaultBodyMIC
CustomCharPart
Part, ObjectName, PartID, FamilyID, bNoGoggles, bNoFacemask, bUseNeckStumpForHead
FactionInfo
Faction, PreviewImageMarkup, FriendlyName, Description
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
functionCustomCharData CharDataFromString (string InString)
functionstring CharDataToString (CustomCharData InCharData)
functionCharacterInfo FindCharacter (string InFaction, string InCharID)
functionclass<UTFamilyInfoFindFamilyInfo (string InFamilyID)
functionstring FindPartObjName (string InFamilyID, ECharPart InPart, string InPartID)
functionSkeletalMesh FindPartSkelMesh (string InFamilyID, ECharPart InPart, string InPartID, bool bLeftShoPad, bool bUseHelmetHead, string InBasedOnCharID)
functionSkeletalMesh FinishCustomCharMerge (out CustomCharMergeState MergeState)
functionUTCharFamilyAssetStore LoadFamilyAssets (string InFamilyID, bool bBlocking, bool bArms)
functiontexture MakeCharPortraitTexture (SkeletalMesh CharMesh, CharPortraitSetup Setup, StaticMesh BackgroundMesh)
functionCustomCharData MakeRandomCharData ()
function ResetCustomCharMerge (out CustomCharMergeState MergeState)
functionCustomCharMergeState StartCustomCharMerge (CustomCharData InCharData, string TeamString, SkeletalMesh UseMesh, CustomCharTextureRes TextureRes)
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

bAddedModFamilies Source code

var bool bAddedModFamilies;

DefaultArmMeshName Source code

var string DefaultArmMeshName;

DefaultArmMeshPackageName Source code

var string DefaultArmMeshPackageName;

DefaultArmSkinPackageName Source code

var string DefaultArmSkinPackageName;

DefaultBlueArmSkinName Source code

var string DefaultBlueArmSkinName;

DefaultRedArmSkinName Source code

var string DefaultRedArmSkinName;

NecrisFemalePipeTextures[5] Source code

var string NecrisFemalePipeTextures[5];
For Necris female chars, 'chest skin' is instead 'pipes' using these textures.

NecrisMalePipeTextures[5] Source code

var string NecrisMalePipeTextures[5];
For Necris Male chars, 'chest skin' is instead 'pipes' using these textures.

PortraitBackgroundMesh Source code

var StaticMesh PortraitBackgroundMesh;
StaticMesh to use for background of portrait.

UnlockableChars Source code

var array<String> UnlockableChars;
Array used to map between bits stored in profile and unlocked chars.

UTCustomChar_Data

BodyMaxTexSize[5] Source code

var(UTCustomChar_Data) config int BodyMaxTexSize[5];

BodyRegions Source code

var(UTCustomChar_Data) config array<SourceTexture2DRegion> BodyRegions;

Characters Source code

var(UTCustomChar_Data) config array<CharacterInfo> Characters;
Aray of all complete character profiles, defined in UTCustomChar.ini file.

CustomCharTextureStreamTimeout Source code

var(UTCustomChar_Data) config float CustomCharTextureStreamTimeout;

Factions Source code

var(UTCustomChar_Data) config array<FactionInfo> Factions;
Array of top-level factions (eg Iron Guard).

Families Source code

var(UTCustomChar_Data) array<class<UTFamilyInfo>> Families;
Array of info for each family (eg IRNM)

HeadMaxTexSize[5] Source code

var(UTCustomChar_Data) config int HeadMaxTexSize[5];

HeadRegions Source code

var(UTCustomChar_Data) config array<SourceTexture2DRegion> HeadRegions;

LOD1DisplayFactor Source code

var(UTCustomChar_Data) config float LOD1DisplayFactor;

LOD2DisplayFactor Source code

var(UTCustomChar_Data) config float LOD2DisplayFactor;

LOD3DisplayFactor Source code

var(UTCustomChar_Data) config float LOD3DisplayFactor;

ModFamilies Source code

var(UTCustomChar_Data) config array<string> ModFamilies;
full path to mod families. These will be added to the Families list on the first FindFamilyInfo()

Parts Source code

var(UTCustomChar_Data) config array<CustomCharPart> Parts;
Array of all parts, defined in UTCustomChar.ini file.

PortraitSetup Source code

var(UTCustomChar_Data) config CharPortraitSetup PortraitSetup;

SelfBodyMaxTexSize[5] Source code

var(UTCustomChar_Data) config int SelfBodyMaxTexSize[5];

SelfHeadMaxTexSize[5] Source code

var(UTCustomChar_Data) config int SelfHeadMaxTexSize[5];


Enumerations Detail

CustomCharTextureRes Source code

enum CustomCharTextureRes
{
CCTR_Normal, CCTR_Full, CCTR_Self
};
Enum for specifying resolution for texture created for custom chars.

ECharPart Source code

enum ECharPart
{
PART_Head, PART_Helmet, PART_Facemask, PART_Goggles, PART_Torso, PART_ShoPad, PART_Arms, PART_Thighs, PART_Boots
};
Enum defining different 'slots' for a custom character.


Structures Detail

CharacterInfo Source code

struct CharacterInfo
{
var CustomAIData AIData;
var bool bLocked;
var bool bRestrictInSinglePlayer;
var CustomCharData CharData;
var string CharID;
var localized string CharName;
var localized string Description;
var string ExtraInfo;
var string Faction;
var string PreviewImageMarkup;
};
Structure defining a pre-made character in the game.
AIData:
AI personality
bLocked:
whether this character shows up in menus by default
bRestrictInSinglePlayer:
If true, this character will never be used for a random character in a single player game
CharData:
What this character looks like.
CharID:
Short unique string .
CharName:
Friendly name for character.
Description:
Localized description of the character.
ExtraInfo:
any extra properties of this character (for mod use)
Faction:
Faction to which this character belongs (e.g. IronGuard).
PreviewImageMarkup:
Preview image markup for the character.

CharPortraitSetup Source code

struct CharPortraitSetup
{
var float CamFOV;
var name CenterOnBone;
var float DirLight2Brightness;
var color DirLight2Color;
var rotator DirLight2Rot;
var float DirLight3Brightness;
var color DirLight3Color;
var rotator DirLight3Rot;
var float DirLightBrightness;
var color DirLightColor;
var rotator DirLightRot;
var vector MeshOffset;
var rotator MeshRot;
var vector PortraitBackgroundTranslation;
var float SkyBrightness;
var color SkyColor;
var float SkyLowerBrightness;
var color SkyLowerColor;
var int TextureSize;
};
Structure defining setup for capturing character portrait bitmap.
CamFOV:
FOV of camera.
CenterOnBone:
Name of bone to center view on.
DirLight2Brightness:
Directional light brightness.
DirLight2Color:
Directional light color.
DirLight2Rot:
Directional light rotation.
DirLight3Brightness:
Directional light brightness.
DirLight3Color:
Directional light color.
DirLight3Rot:
Directional light rotation.
DirLightBrightness:
Directional light brightness.
DirLightColor:
Directional light color.
DirLightRot:
Directional light rotation.
MeshOffset:
Translation of mesh (applied on top of CenterOnBone alignment.
MeshRot:
Rotation of mesh.
PortraitBackgroundTranslation:
Position of background mesh
SkyBrightness:
Skylight brightness.
SkyColor:
Sky light color
SkyLowerBrightness:
Sky lower brightness
SkyLowerColor:
Sky lower colour
TextureSize:
Size of texture to render to

CustomAIData Source code

struct CustomAIData
{
var float Accuracy;
var float Aggressiveness;
var float CombatStyle;
var string FavoriteWeapon;
var float Jumpiness;
var float ReactionTime;
var float StrafingAbility;
var float Tactics;
};
information about AI abilities/personality (generally map directly to UTBot properties)
FavoriteWeapon:
full path to class of bot's favorite weapon

CustomCharData Source code

struct CustomCharData
{
var string ArmsID;
var string BasedOnCharID;
var bool bHasLeftShoPad;
var bool bHasRightShoPad;
var string BootsID;
var string FacemaskID;
var string FamilyID;
var string GogglesID;
var string HeadID;
var string HelmetID;
var string ShoPadID;
var string ThighsID;
var string TorsoID;
};
Structure defining a complete custom character, along with the faction and its name.
BasedOnCharID:
Used to find voice-pack etc, and as fallback character setup.
FamilyID:
This defines which 'set' of parts we are drawing from.

CustomCharMergeState Source code

struct CustomCharMergeState
{
var bool bInvalidChar;
var bool bMergeInProgress;
var Texture2DComposite BodyTextures[5];
var bool bPushOutLODTransitions;
var bool bUseKrallRules;
var bool bUseNecrisFemaleRules;
var bool bUseNecrisMaleRules;
var CustomCharData CharData;
var MaterialInstanceConstant DefaultBodyMIC;
var MaterialInstanceConstant DefaultHeadMIC;
var Texture2DComposite HeadTextures[5];
var string TeamString;
var SkeletalMesh UseMesh;
};

bInvalidChar:
Indicates that this character will not be valid (missing important part for example).
bPushOutLODTransitions:
If true, this char changes LOD further away - set when using Self or Full texture detail.
UseMesh:
If mesh is created and passed in - this is it - the one to place resulting merge mesh into.

CustomCharPart Source code

struct CustomCharPart
{
var bool bNoFacemask;
var bool bNoGoggles;
var bool bUseNeckStumpForHead;
var string FamilyID;
var string ObjectName;
var ECharPart Part;
var string PartID;
};
Structure defining one part of a custom character.
bNoFacemask:
If true, do not show facemask when this part is equipped. Only used on Helmets.
bNoGoggles:
If true, do not show goggles when this part is equipped. Only used on Helmets.
bUseNeckStumpForHead:
If true, when using this helmet, use the neck stump mesh instead of real head. Only used on Helmets.
FamilyID:
'Set' to which this part belongs. All parts of a CustomCharData belong to the same family.
ObjectName:
Name of actual SkeletalMesh object to find for this part.
Part:
Which 'slot' this part is for.
PartID:
Short ID used within the CustomCharData.

FactionInfo Source code

struct FactionInfo
{
var localized string Description;
var string Faction;
var localized string FriendlyName;
var string PreviewImageMarkup;
};
Structure defining information about a particular faction (eg. Ironguard)
Description:
Description of the faction.
FriendlyName:
Localized version of the faction name to display in the UI.
PreviewImageMarkup:
Preview image markup for the faction.


Functions Detail

CharDataFromString Source code

static native final function CustomCharData CharDataFromString ( string InString )
Utility for converting a string into a custom char data.

CharDataToString Source code

static native final function string CharDataToString ( CustomCharData InCharData )
Utility for converting custom char data into one string

FindCharacter Source code

static native final function CharacterInfo FindCharacter ( string InFaction, string InCharID )
Given a faction and character ID, find the character that defines all its parts.

FindFamilyInfo Source code

static native final function class<UTFamilyInfo> FindFamilyInfo ( string InFamilyID )
Find the info class for a particular family

FindPartObjName Source code

static native final function string FindPartObjName ( string InFamilyID, ECharPart InPart, string InPartID )
Given a family, part and ID string, give the SkeletalMesh object name to use.

FindPartSkelMesh Source code

static native final function SkeletalMesh FindPartSkelMesh ( string InFamilyID, ECharPart InPart, string InPartID, bool bLeftShoPad, bool bUseHelmetHead, string InBasedOnCharID )
Given a family, part and ID string, find the SkeletalMesh object itself.

FinishCustomCharMerge Source code

static native final function SkeletalMesh FinishCustomCharMerge ( out CustomCharMergeState MergeState )
Must call StartCustomCharMerge before this function. If all necessary textures are streamed in, parts will be combined and a new SkeletalMesh will be returned, and the part textures allowed to stream out again. If textures are not streamed in yet, NULL will be returned.

LoadFamilyAssets Source code

static native final function UTCharFamilyAssetStore LoadFamilyAssets ( string InFamilyID, bool bBlocking, bool bArms )
This loads all assets associated with a custom character family (based on ini file) and create a UTCharFamilyAssetStore which is used to keep refs to all the required assets.
@param bBlocking If true, game will block until all assets are loaded.
@param bArms Load package containing arm mesh for this family

MakeCharPortraitTexture Source code

static native final function texture MakeCharPortraitTexture ( SkeletalMesh CharMesh, CharPortraitSetup Setup, StaticMesh BackgroundMesh )
Util for creating a portrait texture for the supplied skeletal mesh.

MakeRandomCharData Source code

static native final function CustomCharData MakeRandomCharData ( )
Utility for creating a random player character.

ResetCustomCharMerge Source code

static native final function ResetCustomCharMerge ( out CustomCharMergeState MergeState )
Call to abandon merging of parts - textures are set to unstream and MergeState is reset to defaults.

StartCustomCharMerge Source code

static native final function CustomCharMergeState StartCustomCharMerge ( CustomCharData InCharData, string TeamString, SkeletalMesh UseMesh, CustomCharTextureRes TextureRes )
Given a complete character profile, combine all the individual parts into a new SkeletalMesh. New SkeletalMesh, Texture2Ds and MaterialInterface are created in the transient package. TeamString and SkinString are strings used to replace V01 and SK1 in the diffuse and spec texture names. This allows for team- and skin-specific versions of the material to be created. This function starts all the relevant textures streaming in.
@param UseMesh If supplied, this mesh will be used for the result. If not, a new mesh in the transient package will be created.


Defaultproperties

defaultproperties
{
   Parts(0)=(ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Head01",PartID="A",FamilyID="IRNM")
   Parts(1)=(ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Head02",PartID="B",FamilyID="IRNM")
   Parts(2)=(ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Head03",PartID="C",FamilyID="IRNM")
   Parts(3)=(ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Head04",PartID="D",FamilyID="IRNM")
   Parts(4)=(ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Head01",PartID="A",FamilyID="IRNF")
   Parts(5)=(ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Head02",PartID="B",FamilyID="IRNF")
   Parts(6)=(ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Head03",PartID="C",FamilyID="IRNF")
   Parts(7)=(ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Head01",PartID="A",FamilyID="TWIM")
   Parts(8)=(ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Head02",PartID="B",FamilyID="TWIM")
   Parts(9)=(ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Head03-noGog",PartID="C",FamilyID="TWIM")
   Parts(10)=(ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Head04",PartID="D",FamilyID="TWIM")
   Parts(11)=(ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Head03",PartID="A",FamilyID="TWIF")
   Parts(12)=(ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Head02",PartID="B",FamilyID="TWIF")
   Parts(13)=(ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Head04x",PartID="C",FamilyID="TWIF")
   Parts(14)=(ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Head01",PartID="A",FamilyID="KRAM")
   Parts(15)=(ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Head02",PartID="B",FamilyID="KRAM")
   Parts(16)=(ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Head03",PartID="C",FamilyID="KRAM")
   Parts(17)=(ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Head01",PartID="A",FamilyID="NECF")
   Parts(18)=(ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Head02",PartID="B",FamilyID="NECF")
   Parts(19)=(ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Head01",PartID="A",FamilyID="NECM")
   Parts(20)=(ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Head02",PartID="B",FamilyID="NECM")
   Parts(21)=(ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Head03",PartID="C",FamilyID="NECM")
   Parts(22)=(ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Head01",PartID="A",FamilyID="LIAM")
   Parts(23)=(ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Head02",PartID="B",FamilyID="LIAM")
   Parts(24)=(ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Head03",PartID="C",FamilyID="LIAM")
   Parts(25)=(ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Head04",PartID="D",FamilyID="LIAM")
   Parts(26)=(ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Head03x",PartID="E",FamilyID="LIAM")
   Parts(27)=(Part=PART_Helmet,PartID="NONE",FamilyID="IRNM")
   Parts(28)=(Part=PART_Helmet,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_HalfHelmet01",PartID="A",FamilyID="IRNM",bNoGoggles=True)
   Parts(29)=(Part=PART_Helmet,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_HalfHelmet02",PartID="B",FamilyID="IRNM",bNoGoggles=True)
   Parts(30)=(Part=PART_Helmet,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Helmet01",PartID="C",FamilyID="IRNM",bNoGoggles=True,bNoFacemask=True,bUseNeckStumpForHead=True)
   Parts(31)=(Part=PART_Helmet,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Helmet02",PartID="D",FamilyID="IRNM",bNoGoggles=True,bNoFacemask=True,bUseNeckStumpForHead=True)
   Parts(32)=(Part=PART_Helmet,PartID="NONE",FamilyID="IRNF")
   Parts(33)=(Part=PART_Helmet,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Helmet01",PartID="A",FamilyID="IRNF",bNoGoggles=True,bNoFacemask=True)
   Parts(34)=(Part=PART_Helmet,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Helmet02",PartID="B",FamilyID="IRNF",bNoGoggles=True,bNoFacemask=True,bUseNeckStumpForHead=True)
   Parts(35)=(Part=PART_Helmet,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Helmet03",PartID="C",FamilyID="IRNF",bNoGoggles=True,bNoFacemask=True)
   Parts(36)=(Part=PART_Helmet,PartID="NONE",FamilyID="TWIM")
   Parts(37)=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Helmet01",PartID="A",FamilyID="TWIM",bNoGoggles=True,bNoFacemask=True,bUseNeckStumpForHead=True)
   Parts(38)=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Helmet02",PartID="B",FamilyID="TWIM",bNoGoggles=True,bNoFacemask=True,bUseNeckStumpForHead=True)
   Parts(39)=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Helmet03",PartID="C",FamilyID="TWIM",bNoGoggles=True,bNoFacemask=True,bUseNeckStumpForHead=True)
   Parts(40)=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Helmet04",PartID="D",FamilyID="TWIM",bNoGoggles=True,bNoFacemask=True,bUseNeckStumpForHead=True)
   Parts(41)=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_HalfHelmet01",PartID="E",FamilyID="TWIM",bNoGoggles=True)
   Parts(42)=(Part=PART_Helmet,PartID="NONE",FamilyID="TWIF")
   Parts(43)=(Part=PART_Helmet,ObjectName="CH_RTeam_Female.Mesh.SK_CH_Twinsouls_FHelmet01",PartID="A",FamilyID="TWIF")
   Parts(44)=(Part=PART_Helmet,ObjectName="CH_RTeam_Female.Mesh.SK_CH_Twinsouls_FHelmet02",PartID="B",FamilyID="TWIF")
   Parts(45)=(Part=PART_Helmet,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Helmet04x",PartID="C",FamilyID="TWIF",bNoGoggles=True,bNoFacemask=True,bUseNeckStumpForHead=True)
   Parts(46)=(Part=PART_Helmet,PartID="NONE",FamilyID="KRAM")
   Parts(47)=(Part=PART_Helmet,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Helmet01",PartID="A",FamilyID="KRAM",bNoGoggles=True,bNoFacemask=True)
   Parts(48)=(Part=PART_Helmet,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Helmet02",PartID="B",FamilyID="KRAM",bNoGoggles=True,bNoFacemask=True)
   Parts(49)=(Part=PART_Helmet,PartID="NONE",FamilyID="NECM")
   Parts(50)=(Part=PART_Helmet,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_HalfHelmet01",PartID="A",FamilyID="NECM",bNoGoggles=True)
   Parts(51)=(Part=PART_Helmet,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Helmet01",PartID="B",FamilyID="NECM",bNoGoggles=True,bNoFacemask=True)
   Parts(52)=(Part=PART_Helmet,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Helmet02",PartID="C",FamilyID="NECM",bNoGoggles=True,bNoFacemask=True)
   Parts(53)=(Part=PART_Helmet,PartID="NONE",FamilyID="NECF")
   Parts(54)=(Part=PART_Helmet,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_FHelmet01",PartID="A",FamilyID="NECF",bNoGoggles=True,bNoFacemask=True)
   Parts(55)=(Part=PART_Helmet,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_FHelmet02",PartID="B",FamilyID="NECF",bNoGoggles=True,bNoFacemask=True)
   Parts(56)=(Part=PART_Facemask,PartID="NONE",FamilyID="IRNM")
   Parts(57)=(Part=PART_Facemask,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_FaceMask01",PartID="A",FamilyID="IRNM")
   Parts(58)=(Part=PART_Facemask,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_FaceMask02",PartID="B",FamilyID="IRNM")
   Parts(59)=(Part=PART_Facemask,PartID="NONE",FamilyID="TWIM")
   Parts(60)=(Part=PART_Facemask,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_FaceMask01",PartID="A",FamilyID="TWIM")
   Parts(61)=(Part=PART_Facemask,PartID="NONE",FamilyID="TWIF")
   Parts(62)=(Part=PART_Facemask,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Facemask04x",PartID="A",FamilyID="TWIF")
   Parts(63)=(Part=PART_Facemask,PartID="NONE",FamilyID="LIAM")
   Parts(64)=(Part=PART_Facemask,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Headunit01",PartID="A",FamilyID="LIAM")
   Parts(65)=(Part=PART_Facemask,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Headunit02",PartID="B",FamilyID="LIAM")
   Parts(66)=(Part=PART_Facemask,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Headunit03",PartID="C",FamilyID="LIAM")
   Parts(67)=(Part=PART_Facemask,PartID="NONE",FamilyID="NECM")
   Parts(68)=(Part=PART_Facemask,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_FaceMask01",PartID="A",FamilyID="NECM")
   Parts(69)=(Part=PART_Facemask,PartID="NONE",FamilyID="NECF")
   Parts(70)=(Part=PART_Facemask,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_FaceMask01",PartID="A",FamilyID="NECF")
   Parts(71)=(Part=PART_Goggles,PartID="NONE",FamilyID="IRNM")
   Parts(72)=(Part=PART_Goggles,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Goggle01",PartID="A",FamilyID="IRNM")
   Parts(73)=(Part=PART_Goggles,PartID="NONE",FamilyID="TWIM")
   Parts(74)=(Part=PART_Goggles,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Goggle01",PartID="A",FamilyID="TWIM")
   Parts(75)=(Part=PART_Goggles,PartID="NONE",FamilyID="TWIF")
   Parts(76)=(Part=PART_Goggles,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Goggles04x",PartID="A",FamilyID="TWIF")
   Parts(77)=(Part=PART_Goggles,PartID="NONE",FamilyID="NECM")
   Parts(78)=(Part=PART_Goggles,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Goggle01",PartID="A",FamilyID="NECM")
   Parts(79)=(Part=PART_Torso,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Torso01",PartID="A",FamilyID="IRNM")
   Parts(80)=(Part=PART_Torso,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Torso02",PartID="B",FamilyID="IRNM")
   Parts(81)=(Part=PART_Torso,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Torso03",PartID="C",FamilyID="IRNM")
   Parts(82)=(Part=PART_Torso,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Torso01",PartID="A",FamilyID="IRNF")
   Parts(83)=(Part=PART_Torso,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Torso02",PartID="B",FamilyID="IRNF")
   Parts(84)=(Part=PART_Torso,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Torso01",PartID="A",FamilyID="TWIM")
   Parts(85)=(Part=PART_Torso,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Torso02",PartID="B",FamilyID="TWIM")
   Parts(86)=(Part=PART_Torso,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Torso03",PartID="C",FamilyID="TWIM")
   Parts(87)=(Part=PART_Torso,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Torso01",PartID="A",FamilyID="TWIF")
   Parts(88)=(Part=PART_Torso,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Torso02",PartID="B",FamilyID="TWIF")
   Parts(89)=(Part=PART_Torso,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Torso04x",PartID="C",FamilyID="TWIF")
   Parts(90)=(Part=PART_Torso,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Torso01",PartID="A",FamilyID="KRAM")
   Parts(91)=(Part=PART_Torso,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Torso02",PartID="B",FamilyID="KRAM")
   Parts(92)=(Part=PART_Torso,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Torso03",PartID="C",FamilyID="KRAM")
   Parts(93)=(Part=PART_Torso,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Torso01",PartID="A",FamilyID="NECF")
   Parts(94)=(Part=PART_Torso,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Torso02",PartID="B",FamilyID="NECF")
   Parts(95)=(Part=PART_Torso,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Torso01",PartID="A",FamilyID="NECM")
   Parts(96)=(Part=PART_Torso,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Torso02",PartID="B",FamilyID="NECM")
   Parts(97)=(Part=PART_Torso,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Torso01",PartID="A",FamilyID="LIAM")
   Parts(98)=(Part=PART_Torso,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Torso02",PartID="B",FamilyID="LIAM")
   Parts(99)=(Part=PART_Torso,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Torso03x",PartID="C",FamilyID="LIAM")
   Parts(100)=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_XShoPad01",PartID="A",FamilyID="IRNM")
   Parts(101)=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_XShoPad02",PartID="B",FamilyID="IRNM")
   Parts(102)=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_XShoPad03",PartID="C",FamilyID="IRNM")
   Parts(103)=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad01",PartID="A",FamilyID="IRNF")
   Parts(104)=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad02",PartID="B",FamilyID="IRNF")
   Parts(105)=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad03",PartID="C",FamilyID="IRNF")
   Parts(106)=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad04",PartID="D",FamilyID="IRNF")
   Parts(107)=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad05",PartID="E",FamilyID="IRNF")
   Parts(108)=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad01",PartID="A",FamilyID="TWIM")
   Parts(109)=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad02",PartID="B",FamilyID="TWIM")
   Parts(110)=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad03",PartID="C",FamilyID="TWIM")
   Parts(111)=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad04",PartID="D",FamilyID="TWIM")
   Parts(112)=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad05",PartID="E",FamilyID="TWIM")
   Parts(113)=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad06",PartID="F",FamilyID="TWIM")
   Parts(114)=(Part=PART_ShoPad,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_XShoPad01",PartID="A",FamilyID="TWIF")
   Parts(115)=(Part=PART_ShoPad,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_XShoPad02",PartID="B",FamilyID="TWIF")
   Parts(116)=(Part=PART_ShoPad,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_XShoPad04x",PartID="C",FamilyID="TWIF")
   Parts(117)=(Part=PART_ShoPad,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_XShoPad01",PartID="A",FamilyID="KRAM")
   Parts(118)=(Part=PART_ShoPad,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_XShoPad02",PartID="B",FamilyID="KRAM")
   Parts(119)=(Part=PART_ShoPad,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_XShoPad01",PartID="A",FamilyID="NECF")
   Parts(120)=(Part=PART_ShoPad,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_XShoPad02",PartID="B",FamilyID="NECF")
   Parts(121)=(Part=PART_ShoPad,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_XShoPad01",PartID="A",FamilyID="NECM")
   Parts(122)=(Part=PART_ShoPad,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_XShoPad02",PartID="B",FamilyID="NECM")
   Parts(123)=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_XShoPad01",PartID="A",FamilyID="LIAM")
   Parts(124)=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_XShoPad02",PartID="B",FamilyID="LIAM")
   Parts(125)=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_XShoPad04",PartID="C",FamilyID="LIAM")
   Parts(126)=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_XShoPad03x",PartID="D",FamilyID="LIAM")
   Parts(127)=(Part=PART_Arms,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Arms01",PartID="A",FamilyID="IRNM")
   Parts(128)=(Part=PART_Arms,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Arms02",PartID="B",FamilyID="IRNM")
   Parts(129)=(Part=PART_Arms,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Arms03",PartID="C",FamilyID="IRNM")
   Parts(130)=(Part=PART_Arms,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Arms",PartID="A",FamilyID="IRNF")
   Parts(131)=(Part=PART_Arms,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Arms02",PartID="B",FamilyID="IRNF")
   Parts(132)=(Part=PART_Arms,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Arms01",PartID="A",FamilyID="TWIM")
   Parts(133)=(Part=PART_Arms,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Arms02",PartID="B",FamilyID="TWIM")
   Parts(134)=(Part=PART_Arms,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Arms03",PartID="C",FamilyID="TWIM")
   Parts(135)=(Part=PART_Arms,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Arms04",PartID="D",FamilyID="TWIM")
   Parts(136)=(Part=PART_Arms,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Arms01",PartID="A",FamilyID="TWIF")
   Parts(137)=(Part=PART_Arms,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Arms02",PartID="B",FamilyID="TWIF")
   Parts(138)=(Part=PART_Arms,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Arms04x",PartID="C",FamilyID="TWIF")
   Parts(139)=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms01",PartID="A",FamilyID="KRAM")
   Parts(140)=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms02",PartID="B",FamilyID="KRAM")
   Parts(141)=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms03",PartID="C",FamilyID="KRAM")
   Parts(142)=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms04",PartID="D",FamilyID="KRAM")
   Parts(143)=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms05",PartID="E",FamilyID="KRAM")
   Parts(144)=(Part=PART_Arms,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Arms01",PartID="A",FamilyID="NECF")
   Parts(145)=(Part=PART_Arms,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Arms02",PartID="B",FamilyID="NECF")
   Parts(146)=(Part=PART_Arms,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Arms01",PartID="A",FamilyID="NECM")
   Parts(147)=(Part=PART_Arms,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Arms02",PartID="B",FamilyID="NECM")
   Parts(148)=(Part=PART_Arms,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Arms03",PartID="C",FamilyID="NECM")
   Parts(149)=(Part=PART_Arms,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Arms04",PartID="D",FamilyID="NECM")
   Parts(150)=(Part=PART_Arms,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Arms01",PartID="A",FamilyID="LIAM")
   Parts(151)=(Part=PART_Arms,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Arms02",PartID="B",FamilyID="LIAM")
   Parts(152)=(Part=PART_Arms,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Arms03",PartID="C",FamilyID="LIAM")
   Parts(153)=(Part=PART_Arms,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Arms04",PartID="D",FamilyID="LIAM")
   Parts(154)=(Part=PART_Arms,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Arms03x",PartID="E",FamilyID="LIAM")
   Parts(155)=(Part=PART_Thighs,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Thighs01",PartID="A",FamilyID="IRNM")
   Parts(156)=(Part=PART_Thighs,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Thighs02",PartID="B",FamilyID="IRNM")
   Parts(157)=(Part=PART_Thighs,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Thighs03",PartID="C",FamilyID="IRNM")
   Parts(158)=(Part=PART_Thighs,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Thighs01",PartID="A",FamilyID="IRNF")
   Parts(159)=(Part=PART_Thighs,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Thighs02",PartID="B",FamilyID="IRNF")
   Parts(160)=(Part=PART_Thighs,ObjectName="CH_RTeam_Male2.Mesh.SK_CH_RTeam_Male2_Thighs01",PartID="A",FamilyID="TWIM")
   Parts(161)=(Part=PART_Thighs,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Thighs02",PartID="B",FamilyID="TWIM")
   Parts(162)=(Part=PART_Thighs,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Thighs03",PartID="C",FamilyID="TWIM")
   Parts(163)=(Part=PART_Thighs,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Thighs01",PartID="A",FamilyID="TWIF")
   Parts(164)=(Part=PART_Thighs,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female2_Thighs02",PartID="B",FamilyID="TWIF")
   Parts(165)=(Part=PART_Thighs,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Thighs04x",PartID="C",FamilyID="TWIF")
   Parts(166)=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs01",PartID="A",FamilyID="KRAM")
   Parts(167)=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs02",PartID="B",FamilyID="KRAM")
   Parts(168)=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs03",PartID="C",FamilyID="KRAM")
   Parts(169)=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs04",PartID="D",FamilyID="KRAM")
   Parts(170)=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs05",PartID="E",FamilyID="KRAM")
   Parts(171)=(Part=PART_Thighs,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Thighs01",PartID="A",FamilyID="NECF")
   Parts(172)=(Part=PART_Thighs,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Thighs02",PartID="B",FamilyID="NECF")
   Parts(173)=(Part=PART_Thighs,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Thighs01",PartID="A",FamilyID="NECM")
   Parts(174)=(Part=PART_Thighs,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Thighs02",PartID="B",FamilyID="NECM")
   Parts(175)=(Part=PART_Thighs,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Thighs01",PartID="A",FamilyID="LIAM")
   Parts(176)=(Part=PART_Thighs,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Thighs02",PartID="B",FamilyID="LIAM")
   Parts(177)=(Part=PART_Thighs,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Thighs03x",PartID="C",FamilyID="LIAM")
   Parts(178)=(Part=PART_Boots,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Boots01",PartID="A",FamilyID="IRNM")
   Parts(179)=(Part=PART_Boots,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Boots02",PartID="B",FamilyID="IRNM")
   Parts(180)=(Part=PART_Boots,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Boots03",PartID="C",FamilyID="IRNM")
   Parts(181)=(Part=PART_Boots,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Boots01",PartID="A",FamilyID="IRNF")
   Parts(182)=(Part=PART_Boots,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Boots02",PartID="B",FamilyID="IRNF")
   Parts(183)=(Part=PART_Boots,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Boots01",PartID="A",FamilyID="TWIM")
   Parts(184)=(Part=PART_Boots,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Boots02",PartID="B",FamilyID="TWIM")
   Parts(185)=(Part=PART_Boots,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Boots03",PartID="C",FamilyID="TWIM")
   Parts(186)=(Part=PART_Boots,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Boots04",PartID="D",FamilyID="TWIM")
   Parts(187)=(Part=PART_Boots,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Boots01",PartID="A",FamilyID="TWIF")
   Parts(188)=(Part=PART_Boots,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Boots02",PartID="B",FamilyID="TWIF")
   Parts(189)=(Part=PART_Boots,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Boots04x",PartID="C",FamilyID="TWIF")
   Parts(190)=(Part=PART_Boots,PartID="NONE",FamilyID="KRAM")
   Parts(191)=(Part=PART_Boots,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_KneePad01",PartID="A",FamilyID="KRAM")
   Parts(192)=(Part=PART_Boots,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Boots01",PartID="A",FamilyID="NECF")
   Parts(193)=(Part=PART_Boots,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Boots02",PartID="B",FamilyID="NECF")
   Parts(194)=(Part=PART_Boots,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Boots01",PartID="A",FamilyID="NECM")
   Parts(195)=(Part=PART_Boots,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Boots02",PartID="B",FamilyID="NECM")
   Parts(196)=(Part=PART_Boots,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Boots03",PartID="C",FamilyID="NECM")
   Parts(197)=(Part=PART_Boots,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Boots04",PartID="D",FamilyID="NECM")
   Parts(198)=(Part=PART_Boots,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Boots01",PartID="A",FamilyID="LIAM")
   Parts(199)=(Part=PART_Boots,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Boots02",PartID="B",FamilyID="LIAM")
   Parts(200)=(Part=PART_Boots,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Boots03",PartID="C",FamilyID="LIAM")
   Parts(201)=(Part=PART_Boots,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Boots04",PartID="D",FamilyID="LIAM")
   Parts(202)=(Part=PART_Boots,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Boots03x",PartID="E",FamilyID="LIAM")
   Parts(203)=(Part=PART_Facemask,PartID="NONE",FamilyID="SKA6")
   Parts(204)=(ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_nomesh",PartID="A",FamilyID="SKA6")
   Parts(205)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2light_TORSO",PartID="A",FamilyID="SKA6")
   Parts(206)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2light_ARMS",PartID="A",FamilyID="SKA6")
   Parts(207)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_nomesh",PartID="A",FamilyID="SKA6")
   Parts(208)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2light_LEGS",PartID="A",FamilyID="SKA6")
   Parts(209)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2light_XShoPad01",PartID="A",FamilyID="SKA6")
   Parts(210)=(Part=PART_Facemask,PartID="NONE",FamilyID="SKA7")
   Parts(211)=(ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2heavy_TORSO",PartID="A",FamilyID="SKA7")
   Parts(212)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2heavy_ARMS",PartID="A",FamilyID="SKA7")
   Parts(213)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_nomesh02",PartID="A",FamilyID="SKA7")
   Parts(214)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_nomesh02",PartID="A",FamilyID="SKA7")
   Parts(215)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_nomesh02",PartID="A",FamilyID="SKA7")
   Parts(216)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2light_XShoPad01",PartID="A",FamilyID="SKA7")
   Parts(217)=(Part=PART_Facemask,PartID="NONE",FamilyID="SKA8")
   Parts(218)=(ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2medium_HEAD",PartID="A",FamilyID="SKA8")
   Parts(219)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2medium_TORSO",PartID="A",FamilyID="SKA8")
   Parts(220)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2medium_ARMS",PartID="A",FamilyID="SKA8")
   Parts(221)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2medium_BOOTS",PartID="A",FamilyID="SKA8")
   Parts(222)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2medium_LEGS",PartID="A",FamilyID="SKA8")
   Parts(223)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ_series02.Meshes.SK_UT3_Model_Skaarj_u2light_XShoPad01",PartID="A",FamilyID="SKA8")
   Parts(224)=(ObjectName="CH_CATS.Mesh.HeadMesh",PartID="CAT01",FamilyID="CATF")
   Parts(225)=(Part=PART_Torso,ObjectName="CH_CATS.Mesh.TorsoMesh",PartID="CAT01",FamilyID="CATF")
   Parts(226)=(Part=PART_Arms,ObjectName="CH_CATS.Mesh.ArmsMesh",PartID="CAT01",FamilyID="CATF")
   Parts(227)=(Part=PART_Thighs,ObjectName="CH_CATS.Mesh.ThighsMesh",PartID="CAT01",FamilyID="CATF")
   Parts(228)=(Part=PART_Boots,ObjectName="CH_CATS.Mesh.BootsMesh",PartID="CAT01",FamilyID="CATF")
   Parts(229)=(Part=PART_Helmet,ObjectName="CH_CATS.Mesh.HairMesh",PartID="CAT01",FamilyID="CATF",bNoGoggles=True)
   Parts(230)=(ObjectName="CH_CATS2.Mesh.HeadMesh02",PartID="CAT02",FamilyID="CATF")
   Parts(231)=(Part=PART_Torso,ObjectName="CH_CATS2.Mesh.TorsoMesh02",PartID="CAT02",FamilyID="CATF")
   Parts(232)=(Part=PART_Helmet,ObjectName="CH_CATS2.Mesh.HairMesh02",PartID="CAT02",FamilyID="CATF",bNoGoggles=True)
   Parts(233)=(ObjectName="CH_CATS3.Mesh.HeadMesh03",PartID="CAT03",FamilyID="CATF")
   Parts(234)=(Part=PART_Arms,ObjectName="CH_CATS3.Mesh.ArmsMesh03",PartID="CAT03",FamilyID="CATF")
   Parts(235)=(Part=PART_Thighs,ObjectName="CH_CATS3.Mesh.ThighsMesh03",PartID="CAT03",FamilyID="CATF")
   Parts(236)=(Part=PART_Boots,ObjectName="CH_CATS3.Mesh.BootsMesh03",PartID="CAT03",FamilyID="CATF")
   Parts(237)=(Part=PART_Helmet,ObjectName="CH_CATS3.Mesh.HairMesh03",PartID="CAT03",FamilyID="CATF",bNoGoggles=True)
   Parts(238)=(ObjectName="CH_CATS4.Mesh.HeadMesh04",PartID="CAT04",FamilyID="CATF")
   Parts(239)=(Part=PART_Torso,ObjectName="CH_CATS4.Mesh.TorsoMesh04",PartID="CAT04",FamilyID="CATF")
   Parts(240)=(Part=PART_Arms,ObjectName="CH_CATS4.Mesh.ArmsMesh04",PartID="CAT04",FamilyID="CATF")
   Parts(241)=(Part=PART_Thighs,ObjectName="CH_CATS4.Mesh.ThighsMesh04",PartID="CAT04",FamilyID="CATF")
   Parts(242)=(Part=PART_Boots,ObjectName="CH_CATS4.Mesh.BootsMesh04",PartID="CAT04",FamilyID="CATF")
   Parts(243)=(Part=PART_Helmet,ObjectName="CH_CATS4.Mesh.HairMesh04",PartID="CAT04",FamilyID="CATF",bNoGoggles=True)
   Parts(244)=(ObjectName="CH_CATS5.Mesh.HeadMesh05",PartID="CAT05",FamilyID="CATF")
   Parts(245)=(Part=PART_Torso,ObjectName="CH_CATS5.Mesh.TorsoMesh05",PartID="CAT05",FamilyID="CATF")
   Parts(246)=(Part=PART_Arms,ObjectName="CH_CATS5.Mesh.ArmsMesh05",PartID="CAT05",FamilyID="CATF")
   Parts(247)=(Part=PART_Thighs,ObjectName="CH_CATS5.Mesh.ThighsMesh05",PartID="CAT05",FamilyID="CATF")
   Parts(248)=(Part=PART_Boots,ObjectName="CH_CATS5.Mesh.BootsMesh05",PartID="CAT05",FamilyID="CATF")
   Parts(249)=(Part=PART_Helmet,ObjectName="CH_CATS5.Mesh.HairMesh05",PartID="CAT05",FamilyID="CATF",bNoGoggles=True)
   Parts(250)=(Part=PART_Helmet,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_helmet01",PartID="CH_Skaarj_helmet01",FamilyID="SKA")
   Parts(251)=(Part=PART_Helmet,PartID="NONE",FamilyID="SKA")
   Parts(252)=(ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_head01",PartID="CH_Skaarj_Head01",FamilyID="SKA")
   Parts(253)=(ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_head03",PartID="CH_Skaarj_Head02",FamilyID="SKA2")
   Parts(254)=(ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_head02",PartID="CH_Skaarj_Head03",FamilyID="SKA2")
   Parts(255)=(ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_head06",PartID="A",FamilyID="SKA5")
   Parts(256)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso01",PartID="CH_Skaarj_Torso01",FamilyID="SKA")
   Parts(257)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso09",PartID="A",FamilyID="SKA5")
   Parts(258)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms01",PartID="CH_Skaarj_Arms01",FamilyID="SKA")
   Parts(259)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms02",PartID="CH_Skaarj_Arms02",FamilyID="SKA")
   Parts(260)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms03",PartID="CH_Skaarj_Arms03",FamilyID="SKA")
   Parts(261)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms04",PartID="CH_Skaarj_Arms04",FamilyID="SKA")
   Parts(262)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms12",PartID="A",FamilyID="SKA5")
   Parts(263)=(Part=PART_Facemask,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_mask01",PartID="CH_Skaarj_mask01",FamilyID="SKA")
   Parts(264)=(Part=PART_Facemask,PartID="NONE",FamilyID="SKA")
   Parts(265)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_boots01",PartID="CH_Skaarj_Boots01",FamilyID="SKA")
   Parts(266)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_boots08",PartID="A",FamilyID="SKA5")
   Parts(267)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs01",PartID="CH_Skaarj_Thighs01",FamilyID="SKA")
   Parts(268)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs02",PartID="CH_Skaarj_Thighs02",FamilyID="SKA")
   Parts(269)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs09",PartID="A",FamilyID="SKA5")
   Parts(270)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs10",PartID="B",FamilyID="SKA5")
   Parts(271)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad01",PartID="CH_Skaarj_Shoulder01",FamilyID="SKA")
   Parts(272)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad02",PartID="CH_Skaarj_Shoulder02",FamilyID="SKA")
   Parts(273)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad11",PartID="A",FamilyID="SKA5")
   Parts(274)=(Part=PART_Goggles,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_goggles01",PartID="CH_Skaarj.Mesh.CH_Skaarj_Goggle00",FamilyID="SKA")
   Parts(275)=(Part=PART_Goggles,PartID="NONE",FamilyID="SKA")
   Parts(276)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso01",PartID="CH_Skaarj_Torso01",FamilyID="SKA2")
   Parts(277)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms01",PartID="CH_Skaarj_Arms01",FamilyID="SKA2")
   Parts(278)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms02",PartID="CH_Skaarj_Arms02",FamilyID="SKA2")
   Parts(279)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms03",PartID="CH_Skaarj_Arms03",FamilyID="SKA2")
   Parts(280)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms04",PartID="CH_Skaarj_Arms04",FamilyID="SKA2")
   Parts(281)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_boots01",PartID="CH_Skaarj_Boots01",FamilyID="SKA2")
   Parts(282)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs01",PartID="CH_Skaarj_Thighs01",FamilyID="SKA2")
   Parts(283)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs02",PartID="CH_Skaarj_Thighs02",FamilyID="SKA2")
   Parts(284)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad01",PartID="CH_Skaarj_Shoulder01",FamilyID="SKA2")
   Parts(285)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad02",PartID="CH_Skaarj_Shoulder02",FamilyID="SKA2")
   Parts(286)=(Part=PART_Helmet,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_helmet03",PartID="A",FamilyID="SKA2")
   Parts(287)=(Part=PART_Helmet,PartID="NONE",FamilyID="SKA2")
   Parts(288)=(Part=PART_Goggles,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_goggles02",PartID="A",FamilyID="SKA2")
   Parts(289)=(Part=PART_Goggles,PartID="NONE",FamilyID="SKA2")
   Parts(290)=(Part=PART_Facemask,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_mask02",PartID="A",FamilyID="SKA2")
   Parts(291)=(Part=PART_Facemask,PartID="NONE",FamilyID="SKA2")
   Parts(292)=(Part=PART_Facemask,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_mask03",PartID="B",FamilyID="SKA2")
   Parts(293)=(Part=PART_Helmet,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_helmet02",PartID="A",FamilyID="SKA3",bNoGoggles=True,bNoFacemask=True)
   Parts(294)=(Part=PART_Helmet,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_helmet03",PartID="B",FamilyID="SKA3")
   Parts(295)=(Part=PART_Helmet,PartID="NONE",FamilyID="SKA3")
   Parts(296)=(ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_head04",PartID="A",FamilyID="SKA3")
   Parts(297)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms05",PartID="A",FamilyID="SKA3")
   Parts(298)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms06",PartID="B",FamilyID="SKA3")
   Parts(299)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms04",PartID="C",FamilyID="SKA3")
   Parts(300)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms10",PartID="D",FamilyID="SKA3")
   Parts(301)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms11",PartID="E",FamilyID="SKA3")
   Parts(302)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_boots02",PartID="A",FamilyID="SKA3")
   Parts(303)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_boots03",PartID="B",FamilyID="SKA3")
   Parts(304)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_boots04",PartID="C",FamilyID="SKA3")
   Parts(305)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_boots05",PartID="D",FamilyID="SKA3")
   Parts(306)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_boots06",PartID="E",FamilyID="SKA3")
   Parts(307)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso02",PartID="A",FamilyID="SKA3")
   Parts(308)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso03",PartID="B",FamilyID="SKA3")
   Parts(309)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso04",PartID="C",FamilyID="SKA3")
   Parts(310)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso05",PartID="D",FamilyID="SKA3")
   Parts(311)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso06",PartID="E",FamilyID="SKA3")
   Parts(312)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso07",PartID="F",FamilyID="SKA3")
   Parts(313)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs03",PartID="A",FamilyID="SKA3")
   Parts(314)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs04",PartID="B",FamilyID="SKA3")
   Parts(315)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs05",PartID="C",FamilyID="SKA3")
   Parts(316)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs06",PartID="D",FamilyID="SKA3")
   Parts(317)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs07",PartID="E",FamilyID="SKA3")
   Parts(318)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad04",PartID="A",FamilyID="SKA3")
   Parts(319)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad05",PartID="B",FamilyID="SKA3")
   Parts(320)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad06",PartID="C",FamilyID="SKA3")
   Parts(321)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad07",PartID="D",FamilyID="SKA3")
   Parts(322)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad10",PartID="E",FamilyID="SKA3")
   Parts(323)=(Part=PART_Goggles,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_goggles02",PartID="A",FamilyID="SKA3")
   Parts(324)=(Part=PART_Goggles,PartID="NONE",FamilyID="SKA3")
   Parts(325)=(Part=PART_Facemask,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_mask02",PartID="A",FamilyID="SKA3")
   Parts(326)=(Part=PART_Facemask,PartID="NONE",FamilyID="SKA3")
   Parts(327)=(Part=PART_Facemask,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_mask03",PartID="B",FamilyID="SKA3")
   Parts(328)=(Part=PART_Facemask,PartID="NONE",FamilyID="SKA4")
   Parts(329)=(Part=PART_Facemask,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_mask03",PartID="A",FamilyID="SKA4")
   Parts(330)=(ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_head05",PartID="A",FamilyID="SKA4")
   Parts(331)=(Part=PART_Torso,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_torso08",PartID="A",FamilyID="SKA4")
   Parts(332)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms07",PartID="A",FamilyID="SKA4")
   Parts(333)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms08",PartID="B",FamilyID="SKA4")
   Parts(334)=(Part=PART_Arms,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_arms09",PartID="C",FamilyID="SKA4")
   Parts(335)=(Part=PART_Boots,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_boots07",PartID="A",FamilyID="SKA4")
   Parts(336)=(Part=PART_Thighs,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_legs08",PartID="A",FamilyID="SKA4")
   Parts(337)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad08",PartID="A",FamilyID="SKA4")
   Parts(338)=(Part=PART_ShoPad,ObjectName="UT3_Model_SKAARJ.Meshes.SK_UT3_Model_Skaarj_XShoPad09",PartID="B",FamilyID="SKA4")
   Characters(0)=(CharID="A",CharName="Lauren",Description="<Strings:UTGameUI.CharLocData.Lauren_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head01>",Faction="Ironguard",CharData=(FamilyID="IRNF",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_ShockRifle"),bLocked=True)
   Characters(1)=(CharID="C",CharName="Barktooth",Description="<Strings:UTGameUI.CharLocData.Barktooth_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head02>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="B",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="A",BootsID="C"),AIData=(Aggressiveness=0.500000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
   Characters(2)=(CharID="B",CharName="Harlin",Description="<Strings:UTGameUI.CharLocData.Harlin_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head01>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="A",TorsoID="B",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(3)=(CharID="D",CharName="Slain",Description="<Strings:UTGameUI.CharLocData.Slain_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head03>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="C",TorsoID="C",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="C",BootsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(4)=(CharID="E",CharName="Cain",Description="<Strings:UTGameUI.CharLocData.Cain_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head01>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="C",FacemaskID="A",TorsoID="C",ShoPadID="A",ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(5)=(CharID="F",CharName="Johnson",Description="<Strings:UTGameUI.CharLocData.Johnson_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head02>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="D",TorsoID="A",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="C",BootsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(6)=(CharID="G",CharName="Karag",Description="<Strings:UTGameUI.CharLocData.Karag_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head03>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="c",GogglesID="A",TorsoID="A",ShoPadID="A",bHasRightShoPad=True,ArmsID="C",ThighsID="B",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(7)=(CharID="H",CharName="Wraith",Description="<Strings:UTGameUI.CharLocData.Wraith_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head02>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="c",HelmetID="C",GogglesID="A",TorsoID="A",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="B",BootsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(8)=(CharID="K",CharName="Blain",Description="<Strings:UTGameUI.CharLocData.Blaine_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head02>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="B",HelmetID="A",GogglesID="A",TorsoID="C",ShoPadID="C",bHasRightShoPad=True,ArmsID="C",ThighsID="A",BootsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(9)=(CharID="L",CharName="Drake",Description="<Strings:UTGameUI.CharLocData.Drake_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head03>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="C",HelmetID="D",TorsoID="C",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="C",BootsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(10)=(CharID="J",CharName="Kregore",Description="<Strings:UTGameUI.CharLocData.Kregore_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head01>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="A",HelmetID="B",TorsoID="A",ShoPadID="A",ArmsID="C",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(11)=(CharID="I",CharName="Talan",Description="<Strings:UTGameUI.CharLocData.Talan_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head01>",Faction="Ironguard",CharData=(FamilyID="IRNM",HeadID="D",HelmetID="A",GogglesID="A",TorsoID="A",ShoPadID="A",ArmsID="A",ThighsID="A",BootsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(12)=(CharID="P",CharName="Ariel",Description="<Strings:UTGameUI.CharLocData.Ariel_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head02>",Faction="Ironguard",CharData=(FamilyID="IRNF",HeadID="B",TorsoID="B",ShoPadID="E",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(13)=(CharID="O",CharName="Avalon",Description="<Strings:UTGameUI.CharLocData.Avalon_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head02>",Faction="Ironguard",CharData=(FamilyID="IRNF",HeadID="B",HelmetID="C",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(14)=(CharID="N",CharName="Blackjack",Description="<Strings:UTGameUI.CharLocData.Blackjack_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head03>",Faction="Ironguard",CharData=(FamilyID="IRNF",HeadID="C",TorsoID="B",ShoPadID="E",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(15)=(CharID="M",CharName="Desiree",Description="<Strings:UTGameUI.CharLocData.Desiree_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head01>",Faction="Ironguard",CharData=(FamilyID="IRNF",HeadID="A",HelmetID="A",TorsoID="A",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(16)=(CharID="A",CharName="Reaper",Description="<Strings:UTGameUI.CharLocData.Reaper_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head03>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="C",TorsoID="C",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="C",BootsID="C"),AIData=(StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.500000,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
   Characters(17)=(CharID="B",CharName="Bishop",Description="<Strings:UTGameUI.CharLocData.Bishop_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head04>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="D",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_SniperRifle"))
   Characters(18)=(CharID="C",CharName="Othello",Description="<Strings:UTGameUI.CharLocData.Othello_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head02>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Tactics=0.300000,Aggressiveness=0.600000,CombatStyle=0.300000,FavoriteWeapon="UTGame.UTWeap_Stinger"))
   Characters(19)=(CharID="D",CharName="Jester",Description="<Strings:UTGameUI.CharLocData.Jester_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head01>",Faction="TwinSouls",CharData=(FamilyID="TWIF",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(StrafingAbility=-0.200000,Aggressiveness=0.400000,CombatStyle=0.500000,Jumpiness=-0.400000,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
   Characters(20)=(CharID="P",CharName="Kana",Description="<Strings:UTGameUI.CharLocData.Kana_Description>",PreviewImageMarkup="<Images:UI_Portrait1.Character.UI_Portrait1_Character_TwinSouls_Female_Head04>",Faction="TwinSouls",CharData=(FamilyID="TWIF",HeadID="C",TorsoID="C",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="C",BootsID="C"),AIData=(StrafingAbility=-0.200000,Aggressiveness=0.400000,CombatStyle=0.500000,Jumpiness=-0.400000,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
   Characters(21)=(CharID="G",CharName="Arashi",Description="<Strings:UTGameUI.CharLocData.Arashi_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head02>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="B",HelmetID="E",FacemaskID="A",TorsoID="B",ShoPadID="F",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="B",BootsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(22)=(CharID="F",CharName="Kensai",Description="<Strings:UTGameUI.CharLocData.Kensai_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head04>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="A",TorsoID="C",ShoPadID="E",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="C",BootsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(23)=(CharID="H",CharName="Rook",Description="<Strings:UTGameUI.CharLocData.Rock_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head02>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="B",HelmetID="C",TorsoID="B",ShoPadID="D",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(24)=(CharID="E",CharName="Ushido",Description="<Strings:UTGameUI.CharLocData.Ushido_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head03>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="B",HelmetID="D",TorsoID="C",ShoPadID="A",ArmsID="D",ThighsID="A",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(25)=(CharID="J",CharName="Connor",Description="<Strings:UTGameUI.CharLocData.Connor_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head04>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="A",HelmetID="D",TorsoID="A",ShoPadID="D",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="D",ThighsID="A",BootsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(26)=(CharID="K",CharName="Harkin",Description="<Strings:UTGameUI.CharLocData.Harkin_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head02>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="B",HelmetID="B",TorsoID="B",ShoPadID="A",bHasRightShoPad=True,ArmsID="A",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(27)=(CharID="I",CharName="Hunter",Description="<Strings:UTGameUI.CharLocData.Hunter_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head03>",Faction="TwinSouls",CharData=(FamilyID="TWIM",HeadID="C",HelmetID="E",TorsoID="C",ShoPadID="E",bHasLeftShoPad=True,ArmsID="C",ThighsID="C",BootsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(28)=(CharID="M",CharName="Cassidy",Description="<Strings:UTGameUI.CharLocData.Cassidy_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head01>",Faction="TwinSouls",CharData=(FamilyID="TWIF",HeadID="B",HelmetID="B",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(29)=(CharID="O",CharName="Kira",Description="<Strings:UTGameUI.CharLocData.Kira_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head01>",Faction="TwinSouls",CharData=(FamilyID="TWIF",HeadID="B",HelmetID="A",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,ArmsID="A",ThighsID="B",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(30)=(CharID="N",CharName="Kai",Description="<Strings:UTGameUI.CharLocData.Kai_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head02>",Faction="TwinSouls",CharData=(FamilyID="TWIF",HeadID="B",TorsoID="B",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(31)=(CharID="L",CharName="Metridia",Description="<Strings:UTGameUI.CharLocData.Metridia_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head01>",Faction="TwinSouls",CharData=(FamilyID="TWIF",HeadID="A",HelmetID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="A",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(32)=(CharID="A",CharName="Scythe",Description="<Strings:UTGameUI.CharLocData.Scythe_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head02>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="B",HelmetID="A",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,ArmsID="D",ThighsID="D",BootsID="A"),AIData=(Tactics=0.500000,StrafingAbility=0.500000,Accuracy=0.400000,Aggressiveness=0.400000,CombatStyle=-0.200000,Jumpiness=0.500000,FavoriteWeapon="UTGame.UTWeap_LinkGun"),bLocked=True)
   Characters(33)=(CharID="C",CharName="Cerberus",Description="<Strings:UTGameUI.CharLocData.Cerberus_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head03>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="C",TorsoID="C",ShoPadID="B",bHasRightShoPad=True,ArmsID="C",ThighsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(34)=(CharID="B",CharName="Gnasher",Description="<Strings:UTGameUI.CharLocData.Gnasher_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head01>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="A",HelmetID="A",TorsoID="A",ShoPadID="A",ArmsID="E",ThighsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(35)=(CharID="D",CharName="Scorn",Description="<Strings:UTGameUI.CharLocData.Scorn_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head04>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="A",HelmetID="B",TorsoID="C",ShoPadID="B",bHasRightShoPad=True,ArmsID="D",ThighsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(36)=(CharID="H",CharName="Lockjaw",Description="<Strings:UTGameUI.CharLocData.Lockjaw_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head04>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="A",HelmetID="B",TorsoID="C",ShoPadID="B",bHasRightShoPad=True,ArmsID="E",ThighsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(37)=(CharID="E",CharName="Scar",Description="<Strings:UTGameUI.CharLocData.Scar_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head01>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="A",TorsoID="A",ShoPadID="A",ArmsID="E",ThighsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(38)=(CharID="F",CharName="Sharptooth",Description="<Strings:UTGameUI.CharLocData.Sharptooth_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head02>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="B",HelmetID="B",TorsoID="B",ShoPadID="B",bHasRightShoPad=True,ArmsID="B",ThighsID="B"),AIData=(Tactics=0.500000,StrafingAbility=0.500000,Accuracy=0.250000,Aggressiveness=0.400000,CombatStyle=-0.200000,Jumpiness=0.500000,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"),bLocked=True)
   Characters(39)=(CharID="G",CharName="Worg",Description="<Strings:UTGameUI.CharLocData.Worg_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head03>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="C",TorsoID="C",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="C",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(40)=(CharID="J",CharName="Claw",Description="<Strings:UTGameUI.CharLocData.Claw_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head02>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="B",TorsoID="A",ShoPadID="B",bHasRightShoPad=True,ArmsID="D",ThighsID="E"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(41)=(CharID="K",CharName="Bargest",Description="<Strings:UTGameUI.CharLocData.Bargest_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head03>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="C",TorsoID="C",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(42)=(CharID="L",CharName="Blackfang",Description="<Strings:UTGameUI.CharLocData.BlackFang_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head04>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="A",TorsoID="A",ShoPadID="B",bHasRightShoPad=True,ArmsID="D",ThighsID="D",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(43)=(CharID="I",CharName="Hellhound",Description="<Strings:UTGameUI.CharLocData.Hellhound_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head01>",Faction="Krall",CharData=(FamilyID="KRAM",HeadID="A",TorsoID="B",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="E",ThighsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(44)=(CharID="A",CharName="Akasha",Description="<Strings:UTGameUI.CharLocData.Akasha_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",Faction="Necris",CharData=(FamilyID="NECF",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=1.000000,Aggressiveness=0.400000,CombatStyle=0.200000,Jumpiness=0.250000,FavoriteWeapon="UTGame.UTWeap_ShockRifle"),bLocked=True)
   Characters(45)=(CharID="B",CharName="Loque",Description="<Strings:UTGameUI.CharLocData.Loque_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head02>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Tactics=1.000000,StrafingAbility=0.500000,Accuracy=1.000000,Aggressiveness=0.400000,CombatStyle=0.200000,Jumpiness=-0.250000,FavoriteWeapon="UTGame.UTWeap_SniperRifle"),bLocked=True)
   Characters(46)=(CharID="C",CharName="Damian",Description="<Strings:UTGameUI.CharLocData.Damian_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head01>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(47)=(CharID="D",CharName="Kragoth",Description="<Strings:UTGameUI.CharLocData.Kragoth_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head03>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="C",TorsoID="A",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="A",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(48)=(CharID="E",CharName="Malakai",Description="<Strings:UTGameUI.CharLocData.Malakai_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head04>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="C",FacemaskID="A",GogglesID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(49)=(CharID="H",CharName="Grail",Description="<Strings:UTGameUI.CharLocData.Grail_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head03>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="C",FacemaskID="A",TorsoID="B",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(50)=(CharID="G",CharName="Judas",Description="<Strings:UTGameUI.CharLocData.Judas_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head01>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="A",TorsoID="B",ShoPadID="A",ArmsID="C",ThighsID="B",BootsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(51)=(CharID="F",CharName="Nocturne",Description="<Strings:UTGameUI.CharLocData.Nocture_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head02>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="B",HelmetID="A",TorsoID="A",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="B",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(52)=(CharID="I",CharName="Samael",Description="<Strings:UTGameUI.CharLocData.Samael_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head03>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="C",HelmetID="C",TorsoID="A",ShoPadID="B",ArmsID="A",ThighsID="A",BootsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(53)=(CharID="J",CharName="Harbinger",Description="<Strings:UTGameUI.CharLocData.Harbinger_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head02>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="B",HelmetID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="B",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(54)=(CharID="K",CharName="Pagan",Description="<Strings:UTGameUI.CharLocData.Pagan_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head01>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="A",GogglesID="A",TorsoID="A",ShoPadID="A",bHasRightShoPad=True,ArmsID="B",ThighsID="B",BootsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(55)=(CharID="L",CharName="Thannis",Description="<Strings:UTGameUI.CharLocData.Thannis_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head03>",Faction="Necris",CharData=(FamilyID="NECM",HeadID="C",HelmetID="C",TorsoID="B",ShoPadID="A",bHasLeftShoPad=True,ArmsID="B",ThighsID="B",BootsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(56)=(CharID="N",CharName="Alanna",Description="<Strings:UTGameUI.CharLocData.Alanna_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head02>",Faction="Necris",CharData=(FamilyID="NECF",HeadID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(57)=(CharID="S",CharName="Arachne",Description="<Strings:UTGameUI.CharLocData.Archane_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",Faction="Necris",CharData=(FamilyID="NECF",HeadID="B",HelmetID="A",TorsoID="B",ShoPadID="A",bHasLeftShoPad=True,ArmsID="A",ThighsID="A",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(58)=(CharID="O",CharName="Freylis",Description="<Strings:UTGameUI.CharLocData.Freylis_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",Faction="Necris",CharData=(FamilyID="NECF",HeadID="A",FacemaskID="A",TorsoID="A",ShoPadID="A",ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(59)=(CharID="P",CharName="Malise",Description="<Strings:UTGameUI.CharLocData.Malise_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",Faction="Necris",CharData=(FamilyID="NECF",HeadID="B",HelmetID="B",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(60)=(CharID="R",CharName="Raven",Description="<Strings:UTGameUI.CharLocData.Raven_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",Faction="Necris",CharData=(FamilyID="NECF",HeadID="B",FacemaskID="A",TorsoID="A",ShoPadID="A",ArmsID="A",ThighsID="B",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(61)=(CharID="Q",CharName="Visse",Description="<Strings:UTGameUI.CharLocData.Visse_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",Faction="Necris",CharData=(FamilyID="NECF",HeadID="A",TorsoID="A",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="B",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(62)=(CharID="A",CharName="Matrix",Description="<Strings:UTGameUI.CharLocData.Matrix_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head04>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="D",FacemaskID="C",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,ArmsID="D",ThighsID="A",BootsID="D"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.400000,Aggressiveness=0.400000,CombatStyle=0.200000,Jumpiness=0.250000,FavoriteWeapon="UTGame.UTWeap_Stinger"),bLocked=True)
   Characters(63)=(CharID="C",CharName="Aspect",Description="<Strings:UTGameUI.CharLocData.Aspect_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head02>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(64)=(CharID="B",CharName="Cathode",Description="<Strings:UTGameUI.CharLocData.Cathode_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head01>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(65)=(CharID="D",CharName="Enigma",Description="<Strings:UTGameUI.CharLocData.Enigma_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head03>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="C",TorsoID="B",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="B",BootsID="C"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(66)=(CharID="Z",CharName="Nova",Description="<Strings:UTGameUI.CharLocData.Nova_Description>",PreviewImageMarkup="<Images:UI_Portrait1.Character.UI_Portrait1_Character_Liandri_Male_Head06>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="E",TorsoID="C",ShoPadID="D",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="E",ThighsID="C",BootsID="E"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000))
   Characters(67)=(CharID="F",CharName="Collossus",Description="<Strings:UTGameUI.CharLocData.Collossus_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head02>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="B",FacemaskID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="D",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(68)=(CharID="I",CharName="Entropy",Description="<Strings:UTGameUI.CharLocData.Entropy_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head01>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="A",FacemaskID="C",TorsoID="A",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.500000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_FlakCannon"),bLocked=True)
   Characters(69)=(CharID="H",CharName="Monarch",Description="<Strings:UTGameUI.CharLocData.Monarch_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head04>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="D",FacemaskID="A",TorsoID="A",ShoPadID="C",bHasLeftShoPad=True,ArmsID="A",ThighsID="A",BootsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(70)=(CharID="K",CharName="OSC",Description="<Strings:UTGameUI.CharLocData.OSC_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head03>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="C",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,ArmsID="D",ThighsID="A",BootsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(71)=(CharID="J",CharName="Evolution",Description="<Strings:UTGameUI.CharLocData.Evolution_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head02>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="B",FacemaskID="B",TorsoID="B",ShoPadID="A",ArmsID="A",ThighsID="B",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(72)=(CharID="G",CharName="Mihr",Description="<Strings:UTGameUI.CharLocData.Mihr_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head03>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="C",TorsoID="B",ShoPadID="B",ArmsID="C",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(73)=(CharID="E",CharName="Raptor",Description="<Strings:UTGameUI.CharLocData.Raptor_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head01>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="C",FacemaskID="C",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Aggressiveness=0.700000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_Shockrifle"),bLocked=True)
   Characters(74)=(CharID="L",CharName="Syntax",Description="<Strings:UTGameUI.CharLocData.Syntax_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head04>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="D",TorsoID="A",ShoPadID="C",bHasLeftShoPad=True,ArmsID="A",ThighsID="A",BootsID="D"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(75)=(CharID="M",CharName="Torque",Description="<Strings:UTGameUI.CharLocData.Torque_Description>",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head04>",Faction="Liandri",CharData=(FamilyID="LIAM",HeadID="D",TorsoID="A",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="B"),AIData=(Aggressiveness=0.400000,CombatStyle=0.200000),bLocked=True)
   Characters(76)=(CharID="SKLight",CharName="U2 Light-Skaarj",Description="These Skaarj warriors fight without any armor for superior speed in combat.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ_series02.Textures.Portrait07>",Faction="Skaarj",CharData=(FamilyID="SKA6",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.600000,StrafingAbility=2.000000,Accuracy=1.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
   Characters(77)=(CharID="SKHeavy",CharName="U2 Heavy-Skaarj",Description="These Skaarj warriors fight with heavy plated armor for the ultimate in protection.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ_series02.Textures.Portrait08>",Faction="Skaarj",CharData=(FamilyID="SKA7",HeadID="A",TorsoID="A",ShoPadID="A",ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.600000,StrafingAbility=2.000000,Accuracy=1.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
   Characters(78)=(CharID="SKMedium",CharName="U2 Medium-Skaarj",Description="These Skaarj warriors fight with light plated armor for a balance of speed and protection.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ_series02.Textures.Portrait09>",Faction="Skaarj",CharData=(FamilyID="SKA8",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.600000,StrafingAbility=2.000000,Accuracy=1.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
   Characters(79)=(CharID="Jade(CAT)",CharName="Jade(CAT)",Description="'Jade' has been entering the Tournament since 'UT2003'. She is still continuing entering the Tournament to satisfy her instinct of hunting.",PreviewImageMarkup="<Images:CH_CATS.Material.Portrait01>",Faction="CAT",CharData=(FamilyID="CATF",HeadID="CAT01",HelmetID="CAT01",TorsoID="CAT01",ArmsID="CAT01",ThighsID="CAT01",BootsID="CAT01"),AIData=(StrafingAbility=5.000000,Aggressiveness=1.000000,CombatStyle=1.000000,Jumpiness=1.000000,ReactionTime=5.000000))
   Characters(80)=(CharID="Chiala(CAT)",CharName="Chiala(CAT)",Description="'Chiala' has been entering in the Tournament with 'Jade' since earliest time than all other CATs. However, she is not so enthusiastic. She is enough if she can enjoy man-hunting.",PreviewImageMarkup="<Images:CH_CATS3.Material.Portrait03>",Faction="CAT",CharData=(FamilyID="CATF",HeadID="CAT03",HelmetID="CAT03",TorsoID="CAT01",ArmsID="CAT03",ThighsID="CAT03",BootsID="CAT03"),AIData=(StrafingAbility=5.000000,Aggressiveness=1.000000,CombatStyle=-1.000000,Jumpiness=1.000000,ReactionTime=5.000000))
   Characters(81)=(CharID="Marygold(CAT)",CharName="Marygold(CAT)",Description="'Marygold' is especially known as a fierce and fearful fighter among the CATs. The name came from jaguar's spot which is like a marygold flower. Her marking used to be like a jaguar, but it is like a tiger now ?",PreviewImageMarkup="<Images:CH_CATS2.Material.Portrait02>",Faction="CAT",CharData=(FamilyID="CATF",HeadID="CAT02",HelmetID="CAT02",TorsoID="CAT02",ArmsID="CAT01",ThighsID="CAT01",BootsID="CAT01"),AIData=(Tactics=2.000000,StrafingAbility=5.000000,Accuracy=0.500000,Aggressiveness=1.000000,CombatStyle=1.000000,Jumpiness=1.000000,ReactionTime=5.000000))
   Characters(82)=(CharID="Ghost(CAT)",CharName="Ghost(CAT)",Description="Partner of 'Darkness'. Their names originate in the pair of the famous man-eater lions. Also in the Tournament, the pair of 'Ghost' and 'Darkness' has been dreaded as outstanding hunter.",PreviewImageMarkup="<Images:CH_CATS4.Material.Portrait04>",Faction="CAT",CharData=(FamilyID="CATF",HeadID="CAT04",HelmetID="CAT04",TorsoID="CAT04",ArmsID="CAT04",ThighsID="CAT04",BootsID="CAT04"),AIData=(Tactics=5.000000,StrafingAbility=5.000000,Aggressiveness=1.000000,CombatStyle=1.000000,Jumpiness=1.000000,ReactionTime=5.000000))
   Characters(83)=(CharID="Darkness(CAT)",CharName="Darkness(CAT)",Description="Partner of 'Ghost'. Their names originate in the pair of the famous man-eater lions. Also in the Tournament, the pair of 'Ghost' and 'Darkness' has been dreaded as outstanding hunter.",PreviewImageMarkup="<Images:CH_CATS5.Material.Portrait05>",Faction="CAT",CharData=(FamilyID="CATF",HeadID="CAT05",HelmetID="CAT05",TorsoID="CAT05",ArmsID="CAT05",ThighsID="CAT05",BootsID="CAT05"),AIData=(Tactics=5.000000,StrafingAbility=5.000000,Aggressiveness=1.000000,CombatStyle=-1.000000,Jumpiness=1.000000,ReactionTime=5.000000))
   Characters(84)=(CharID="SK3",CharName="Turigg",Description="Turigg is a pureblood Skaarj. Trained to be a scout, Turigg hunts with senses far beyond the average Skaarj fighter.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ.Textures.Portrait03>",Faction="Skaarj",CharData=(FamilyID="SKA2",HeadID="CH_Skaarj_Head03",TorsoID="CH_Skaarj_torso01",ShoPadID="CH_Skaarj_Shoulder01",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="CH_Skaarj_arms01",ThighsID="CH_Skaarj_Thighs01",BootsID="CH_Skaarj_Boots01"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
   Characters(85)=(CharID="SK2",CharName="Slaag",Description="Slaag is a pureblood Skaarj. A True Skaarj Warrior.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ.Textures.Portrait02>",Faction="Skaarj",CharData=(FamilyID="SKA2",HeadID="CH_Skaarj_Head02",TorsoID="CH_Skaarj_torso01",ShoPadID="CH_Skaarj_Shoulder01",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="CH_Skaarj_arms01",ThighsID="CH_Skaarj_Thighs01",BootsID="CH_Skaarj_Boots01"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_Stinger"))
   Characters(86)=(CharID="SK1",CharName="Kurak",Description="A genetic hybrid of Skaarj and an ancient race of dinosaur-like aliens from a distant world. Bred for durability and cold efficiency. The definition of a Skaarj Warlord.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ.Textures.Portrait01>",Faction="Skaarj",CharData=(FamilyID="SKA",HeadID="CH_Skaarj_Head01",TorsoID="CH_Skaarj_torso01",ShoPadID="CH_Skaarj_Shoulder01",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="CH_Skaarj_arms01",ThighsID="CH_Skaarj_Thighs01",BootsID="CH_Skaarj_Boots01"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_LinkGun"))
   Characters(87)=(CharID="SK6",CharName="Grrom",Description="Not much is known of this Skaarj , but they have been known to wear modified armor for more specialized tactics.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ.Textures.Portrait04>",Faction="Skaarj",CharData=(FamilyID="SKA3",HeadID="A",HelmetID="A",TorsoID="D",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="C",ThighsID="C",BootsID="C"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_FlakCannon"),bLocked=True)
   Characters(88)=(CharID="SK7",CharName="Torg",Description="Not much is known of this Skaarj , but they have been known to wear modified armor for more specialized tactics.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ.Textures.Portrait04>",Faction="Skaarj",CharData=(FamilyID="SKA3",HeadID="A",TorsoID="E",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="B",ThighsID="C",BootsID="B"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"),bLocked=True)
   Characters(89)=(CharID="SK8",CharName="Ssarikh",Description="A battle hardened elder veteran of the human/skaarj wars.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ.Textures.Portrait06>",Faction="Skaarj",CharData=(FamilyID="SKA5",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_LinkGun"))
   Characters(90)=(CharID="SK4",CharName="Skaarj Trooper",Description="Not much is known of this Skaarj , but they have been known to wear modified armor for more specialized tactics.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ.Textures.Portrait04>",Faction="Skaarj",CharData=(FamilyID="SKA3",HeadID="A",HelmetID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="E",ThighsID="A",BootsID="A"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
   Characters(91)=(CharID="SK5",CharName="NecrisSkaarj",Description="Killed in battle, this warrior was brought back to life by the Necris for reasons yet unknown.",PreviewImageMarkup="<Images:UT3_Model_SKAARJ.Textures.Portrait05>",Faction="Skaarj",CharData=(FamilyID="SKA4",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=True,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.000000,StrafingAbility=1.000000,Accuracy=0.500000,Aggressiveness=0.400000,CombatStyle=0.200000,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
   Factions(0)=(Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_Ironguard_Team>",FriendlyName="<Strings:UTGameUI.FactionData.IronGuard_FriendlyName>",Description="<Strings:UTGameUI.FactionData.IronGuard_Description>")
   Factions(1)=(Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_TwinSouls_Team>",FriendlyName="<Strings:UTGameUI.FactionData.Ronin_FriendlyName>",Description="<Strings:UTGameUI.FactionData.Ronin_Description>")
   Factions(2)=(Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_Krall_Team>",FriendlyName="<Strings:UTGameUI.FactionData.Krall_FriendlyName>",Description="<Strings:UTGameUI.FactionData.Krall_Description>")
   Factions(3)=(Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_Necris_Team>",FriendlyName="<Strings:UTGameUI.FactionData.Necris_FriendlyName>",Description="<Strings:UTGameUI.FactionData.Necris_Description>")
   Factions(4)=(Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_Liandri_Team>",FriendlyName="<Strings:UTGameUI.FactionData.Liandri_FriendlyName>",Description="<Strings:UTGameUI.FactionData.Liandri_Description>")
   Factions(5)=(Faction="CAT",PreviewImageMarkup="<Images:CH_CATS.Material.PortraitFaction>",FriendlyName="<Strings:UTGameUI.FactionData.CAT_FriendlyName>",Description="<Strings:UTGameUI.FactionData.CAT_Description>")
   Factions(6)=(Faction="Skaarj",PreviewImageMarkup="<Images:UT3_Model_SKAARJ.Textures.Faction>",FriendlyName="<Strings:UTGameUI.FactionData.Skaarj_FriendlyName>",Description="The Skaarj have returned to the tournament seeking revenge for the genecidal near-extinction of their species!")
   Families(0)=Class'UTGame.UTFamilyInfo_Ironguard_Female'
   Families(1)=Class'UTGame.UTFamilyInfo_Ironguard_Male'
   Families(2)=Class'UTGame.UTFamilyInfo_Krall_Male'
   Families(3)=Class'UTGame.UTFamilyInfo_Liandri_Male'
   Families(4)=Class'UTGame.UTFamilyInfo_Necris_Female'
   Families(5)=Class'UTGame.UTFamilyInfo_Necris_Male'
   Families(6)=Class'UTGame.UTFamilyInfo_TwinSouls_Female'
   Families(7)=Class'UTGame.UTFamilyInfo_TwinSouls_Male'
   ModFamilies(0)="UT3_Family_Skaarj.UTFamilyInfo_Skaarj06"
   ModFamilies(1)="UT3_Family_Skaarj.UTFamilyInfo_Skaarj07"
   ModFamilies(2)="UT3_Family_Skaarj.UTFamilyInfo_Skaarj08"
   ModFamilies(3)="UTFamilyInfo_Cat.UTFamilyInfo_Cat_Female"
   ModFamilies(4)="UT3_Family_Skaarj.UTFamilyInfo_Skaarj"
   ModFamilies(5)="UT3_Family_Skaarj.UTFamilyInfo_Skaarj02"
   ModFamilies(6)="UT3_Family_Skaarj.UTFamilyInfo_Skaarj03"
   ModFamilies(7)="UT3_Family_Skaarj.UTFamilyInfo_Skaarj04"
   ModFamilies(8)="UT3_Family_Skaarj.UTFamilyInfo_Skaarj05"
   HeadRegions(0)=(SizeX=2048,SizeY=1024)
   HeadRegions(1)=(OffsetY=1024,SizeX=512,SizeY=512)
   HeadRegions(2)=(OffsetX=256,OffsetY=1024,SizeX=256,SizeY=256)
   HeadRegions(3)=(OffsetY=1280,SizeX=256,SizeY=256)
   HeadRegions(4)=(OffsetX=1024,OffsetY=1024,SizeX=1024,SizeY=1024)
   HeadRegions(5)=(OffsetX=512,OffsetY=1024,SizeX=512,SizeY=512)
   HeadRegions(6)=(OffsetY=1536,SizeX=512,SizeY=256)
   HeadRegions(7)=(OffsetX=512,OffsetY=1536,SizeX=512,SizeY=512)
   HeadRegions(8)=(OffsetY=1792,SizeX=512,SizeY=256)
   BodyRegions(0)=(SizeX=1152,SizeY=1024)
   BodyRegions(1)=(OffsetY=1024,SizeX=1152,SizeY=1024)
   BodyRegions(2)=(OffsetX=1152,SizeX=896,SizeY=384)
   BodyRegions(3)=(OffsetX=1152,OffsetY=384,SizeX=896,SizeY=896)
   BodyRegions(4)=(OffsetX=1152,OffsetY=1280,SizeX=896,SizeY=768)
   HeadMaxTexSize(0)=512
   HeadMaxTexSize(1)=512
   HeadMaxTexSize(2)=256
   HeadMaxTexSize(3)=256
   HeadMaxTexSize(4)=256
   BodyMaxTexSize(0)=1024
   BodyMaxTexSize(1)=1024
   BodyMaxTexSize(2)=256
   BodyMaxTexSize(3)=256
   BodyMaxTexSize(4)=512
   SelfHeadMaxTexSize(0)=512
   SelfHeadMaxTexSize(1)=512
   SelfHeadMaxTexSize(2)=256
   SelfHeadMaxTexSize(3)=256
   SelfHeadMaxTexSize(4)=256
   SelfBodyMaxTexSize(0)=1024
   SelfBodyMaxTexSize(1)=1024
   SelfBodyMaxTexSize(2)=256
   SelfBodyMaxTexSize(3)=256
   SelfBodyMaxTexSize(4)=512
   LOD1DisplayFactor=0.400000
   LOD2DisplayFactor=0.200000
   LOD3DisplayFactor=0.075000
   CustomCharTextureStreamTimeout=10.000000
   UnlockableChars(0)="Lauren"
   UnlockableChars(1)="Ariel"
   UnlockableChars(2)="Scythe"
   UnlockableChars(3)="Akasha"
   UnlockableChars(4)="Alanna"
   UnlockableChars(5)="Loque"
   UnlockableChars(6)="Damian"
   UnlockableChars(7)="Kragoth"
   UnlockableChars(8)="Malakai"
   UnlockableChars(9)="Matrix"
   DefaultArmMeshPackageName="CH_IronGuard_Arms"
   DefaultArmMeshName="CH_IronGuard_Arms.Mesh.SK_CH_IronGuard_Arms_MaleB_1P"
   DefaultArmSkinPackageName="CH_IronGuard_Arms"
   DefaultRedArmSkinName="CH_IronGuard_Arms.Materials.M_CH_IronG_Arms_FirstPersonArm_VRed"
   DefaultBlueArmSkinName="CH_IronGuard_Arms.Materials.M_CH_IronG_Arms_FirstPersonArm_VBlue"
   PortraitSetup=(CenterOnBone="b_Head",MeshOffset=(X=50.000000,Y=0.000000,Z=-2.000000),MeshRot=(Pitch=0,Yaw=-36408,Roll=0),CamFOV=20.000000,DirLightRot=(Pitch=57344,Yaw=9102,Roll=0),DirLightBrightness=2.000000,DirLightColor=(B=255,G=255,R=255,A=0),DirLight2Rot=(Pitch=57344,Yaw=40049,Roll=0),DirLight2Brightness=20.000000,DirLight2Color=(B=240,G=180,R=150,A=0),DirLight3Rot=(Pitch=57344,Yaw=57344,Roll=0),DirLight3Brightness=1.000000,DirLight3Color=(B=255,G=230,R=255,A=0),SkyBrightness=0.400000,SkyColor=(B=255,G=222,R=200,A=0),SkyLowerBrightness=0.200000,SkyLowerColor=(B=200,G=230,R=255,A=0),PortraitBackgroundTranslation=(X=3000.000000,Y=0.000000,Z=0.000000),TextureSize=256)
   PortraitBackgroundMesh=StaticMesh'UI_CharPortraits.Mesh.S_UI_CharPortraits_Cube'
   NecrisMalePipeTextures(0)="CH_Necris_Male1.Materials.T_CH_Necris_MHead01_D01_V01_SK2"
   NecrisMalePipeTextures(1)="CH_Necris_Male1.Materials.T_CH_Necris_MHead01_N01_V01_SK2"
   NecrisMalePipeTextures(2)="CH_Necris_Male1.Materials.T_CH_Necris_MHead01_S01_V01_SK2"
   NecrisMalePipeTextures(3)="CH_Necris_Male1.Materials.T_CH_Necris_MHead01_SP01_V01_SK2"
   NecrisMalePipeTextures(4)="CH_Necris_Male1.Materials.T_CH_Necris_MHead01_E01_V01_SK2"
   NecrisFemalePipeTextures(0)="CH_Necris_Female.Materials.T_CH_Necris_FHead01_D01_V01_SK1"
   NecrisFemalePipeTextures(1)="CH_Necris_Female.Materials.T_CH_Necris_FHead01_N01_V01_SK1"
   NecrisFemalePipeTextures(2)="CH_Necris_Female.Materials.T_CH_Necris_FHead01_S01_V01_SK1"
   NecrisFemalePipeTextures(3)="CH_Necris_Female.Materials.T_CH_Necris_FHead01_SP01_V01_SK1"
   NecrisFemalePipeTextures(4)="CH_Necris_Female.Materials.T_CH_Necris_FHead01_E01_V01_SK1"
   Name="Default__UTCustomChar_Data"
   ObjectArchetype=Object'Core.Default__Object'
}

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Creation time: sk 18-3-2018 10:00:49.494 - Created with UnCodeX