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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ /** The Root mission never get's played. It is mearly the starting point and guareneteed to be index 0 */ class UTSeqObj_SPRootMission extends UTSeqObj_SPMission native(UI); // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) defaultproperties { bFirstMission=True MissionInfo=(MissionTitle="NewGame") OutputLinks(0)=(LinkDesc="FirstMission") ObjName="Single Player Mission (ROOT)" ObjComment="Root Mission" Name="Default__UTSeqObj_SPRootMission" ObjectArchetype=UTSeqObj_SPMission'UTGame.Default__UTSeqObj_SPMission' } |
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