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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ /** this class is used for status announcements related to UTOnslaughtSpecialObjectives */ class UTSpecialObjectiveStatusMessage extends UTObjectiveSpecificMessage dependson(UTPlayerController); static function ObjectiveAnnouncementInfo GetObjectiveAnnouncement(byte MessageIndex, Object Objective, PlayerController PC) { local UTOnslaughtSpecialObjective SpecialObjective; local ObjectiveAnnouncementInfo EmptyAnnouncement; SpecialObjective = UTOnslaughtSpecialObjective(Objective); if (SpecialObjective != None) { switch (MessageIndex) { case 0: return SpecialObjective.UnderAttackAnnouncement; case 1: return SpecialObjective.DisabledAnnouncement; default: WarnInternal("Invalid MessageIndex" @ MessageIndex); break; } } return EmptyAnnouncement; } static function byte AnnouncementLevel(byte MessageIndex) { return 2; } defaultproperties { bIsConsoleMessage=True Lifetime=2.500000 DrawColor=(B=255,G=160,R=0,A=255) FontSize=2 Name="Default__UTSpecialObjectiveStatusMessage" ObjectArchetype=UTObjectiveSpecificMessage'UTGame.Default__UTObjectiveSpecificMessage' } |
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