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Engine.CoverMeshComponent

Extends
StaticMeshComponent
Modifiers
native ( AI )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- Engine.PrimitiveComponent
         |   
         +-- Engine.MeshComponent
            |   
            +-- Engine.StaticMeshComponent
               |   
               +-- Engine.CoverMeshComponent

Variables Summary
StaticMeshAutoAdjustOff
StaticMeshAutoAdjustOn
StaticMeshDisabled
vectorLocationOffset
array<CoverMeshes>Meshes
Inherited Variables from Engine.StaticMeshComponent
bIgnoreInstanceForTextureStreaming, bOverrideLightMapResolution, bUseSubDivisions, ForcedLodModel, IrrelevantLights, LODData, MaxSubDivisions, MinSubDivisions, OverriddenLightMapResolution, PreviousLODLevel, StaticMesh, SubDivisionStepSize, WireframeColor
Inherited Variables from Engine.MeshComponent
Materials

Structures Summary
CoverMeshes
Base, LeanLeft, LeanRight, Climb, Mantle, SlipLeft, SlipRight, SwatLeft, SwatRight, PopUp
Inherited Structures from Engine.StaticMeshComponent
StaticMeshComponentLODInfo

Functions Summary
Inherited Functions from Engine.StaticMeshComponent
SetStaticMesh
Inherited Functions from Engine.MeshComponent
CreateAndSetMaterialInstanceConstant, CreateAndSetMaterialInstanceTimeVarying, GetMaterial, GetNumElements, SetMaterial


Variables Detail

AutoAdjustOff Source code

var editoronly StaticMesh AutoAdjustOff;

AutoAdjustOn Source code

var editoronly StaticMesh AutoAdjustOn;

Disabled Source code

var editoronly StaticMesh Disabled;

LocationOffset Source code

var vector LocationOffset;
Base offset applied to all meshes

Meshes Source code

var editoronly array<CoverMeshes> Meshes;


Structures Detail

CoverMeshes Source code

struct CoverMeshes
{
var StaticMesh Base;
var StaticMesh Climb;
var StaticMesh LeanLeft;
var StaticMesh LeanRight;
var StaticMesh Mantle;
var StaticMesh PopUp;
var StaticMesh SlipLeft;
var StaticMesh SlipRight;
var StaticMesh SwatLeft;
var StaticMesh SwatRight;
};



Defaultproperties

defaultproperties
{
   Meshes(0)=(Base=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL')
   Meshes(1)=(Base=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL',LeanLeft=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanLeftS',LeanRight=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanRightS',Mantle=StaticMesh'NodeBuddies.NodeBuddy_PerchMantle',SlipLeft=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipLeft',SlipRight=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipRight',SwatLeft=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatLeft',SwatRight=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatRight',PopUp=StaticMesh'NodeBuddies.NodeBuddy_PerchClimb')
   Meshes(2)=(Base=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_SHORT',LeanLeft=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanLeftM',LeanRight=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_LeanRightM',Climb=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_Climb',Mantle=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_Mantle',SlipLeft=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipLeft',SlipRight=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_CoverSlipRight',SwatLeft=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatLeft',SwatRight=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_SwatRight',PopUp=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_PopUp')
   LocationOffset=(X=0.000000,Y=0.000000,Z=-60.000000)
   AutoAdjustOn=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_AutoAdjust'
   AutoAdjustOff=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_AutoAdjustOff'
   Disabled=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy_Enabled'
   StaticMesh=StaticMesh'NodeBuddies.3D_Icons.NodeBuddy__BASE_TALL'
   HiddenGame=True
   bAcceptsDecals=False
   CastShadow=False
   bAcceptsLights=False
   CollideActors=False
   BlockActors=False
   BlockZeroExtent=False
   BlockNonZeroExtent=False
   BlockRigidBody=False
   AlwaysLoadOnClient=False
   AlwaysLoadOnServer=False
   Name="Default__CoverMeshComponent"
   ObjectArchetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
}

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Creation time: sk 18-3-2018 10:00:35.652 - Created with UnCodeX