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Engine.DistributionVectorConstantCurve

Extends
DistributionVector
Modifiers
native collapsecategories hidecategories ( Object ) editinlinenew

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Core.DistributionVector
      |   
      +-- Engine.DistributionVectorConstantCurve

Variables Summary
boolbLockAxes
DistributionVectorConstantCurve
InterpCurveVectorConstantCurve
EDistributionVectorLockFlagsLockedAxes
Inherited Variables from Core.DistributionVector
bCanBeBaked, bIsDirty
Inherited Variables from Core.Component
TemplateName, TemplateOwnerClass

Enumerations Summary
Inherited Enumerations from Core.DistributionVector
EDistributionVectorLockFlags, EDistributionVectorMirrorFlags

Structures Summary
Inherited Structures from Core.DistributionVector
RawDistributionVector


Variables Detail

bLockAxes Source code

var bool bLockAxes;
If true, X == Y == Z ie. only one degree of freedom. If false, each axis is picked independently.

DistributionVectorConstantCurve

ConstantCurve Source code

var(DistributionVectorConstantCurve) InterpCurveVector ConstantCurve;
Keyframe data for each component (X,Y,Z) over time.

LockedAxes Source code

var(DistributionVectorConstantCurve) EDistributionVectorLockFlags LockedAxes;


Defaultproperties

defaultproperties
{
   Name="Default__DistributionVectorConstantCurve"
   ObjectArchetype=DistributionVector'Core.Default__DistributionVector'
}

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Creation time: sk 18-3-2018 10:00:36.295 - Created with UnCodeX