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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Core.Component
|
+-- Core.DistributionVector
|
+-- Engine.DistributionVectorConstantCurve
| Variables Summary | |
|---|---|
| bool | bLockAxes |
| DistributionVectorConstantCurve | |
| InterpCurveVector | ConstantCurve |
| EDistributionVectorLockFlags | LockedAxes |
| Inherited Variables from Core.DistributionVector |
|---|
| bCanBeBaked, bIsDirty |
| Inherited Variables from Core.Component |
|---|
| TemplateName, TemplateOwnerClass |
| Enumerations Summary |
|---|
| Inherited Enumerations from Core.DistributionVector |
|---|
| EDistributionVectorLockFlags, EDistributionVectorMirrorFlags |
| Structures Summary |
|---|
| Inherited Structures from Core.DistributionVector |
|---|
| RawDistributionVector |
| Variables Detail |
|---|
If true, X == Y == Z ie. only one degree of freedom. If false, each axis is picked independently.
Keyframe data for each component (X,Y,Z) over time.
| Defaultproperties |
|---|
defaultproperties
{
Name="Default__DistributionVectorConstantCurve"
ObjectArchetype=DistributionVector'Core.Default__DistributionVector'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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