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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Core.Component
|
+-- Core.DistributionVector
|
+-- Engine.DistributionVectorConstant
|
+-- Engine.DistributionVectorParameterBase
DistributionVectorParticleParameter
| Variables Summary | |
|---|---|
| DistributionVectorParameterBase | |
| vector | MaxInput |
| vector | MaxOutput |
| vector | MinInput |
| vector | MinOutput |
| name | ParameterName |
| DistributionFloatParameterBase.DistributionParamMode | ParamModes[3] |
| Inherited Variables from Engine.DistributionVectorConstant |
|---|
| bLockAxes, Constant, LockedAxes |
| Inherited Variables from Core.DistributionVector |
|---|
| bCanBeBaked, bIsDirty |
| Enumerations Summary |
|---|
| Inherited Enumerations from Core.DistributionVector |
|---|
| EDistributionVectorLockFlags, EDistributionVectorMirrorFlags |
| Structures Summary |
|---|
| Inherited Structures from Core.DistributionVector |
|---|
| RawDistributionVector |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
MaxInput=(X=1.000000,Y=1.000000,Z=1.000000)
MaxOutput=(X=1.000000,Y=1.000000,Z=1.000000)
Name="Default__DistributionVectorParameterBase"
ObjectArchetype=DistributionVectorConstant'Engine.Default__DistributionVectorConstant'
}
|
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