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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. Depth of Field post process effect
Core.Object
|
+-- Engine.PostProcessEffect
|
+-- Engine.DOFEffect
|
+-- Engine.DOFAndBloomEffect
UberPostProcessEffect
| Variables Summary | |
|---|---|
| DOFAndBloomEffect | |
| float | BloomScale |
| Inherited Variables from Engine.DOFEffect |
|---|
| BlurKernelSize, FalloffExponent, FocusDistance, FocusInnerRadius, FocusPosition, FocusType, MaxFarBlurAmount, MaxNearBlurAmount, ModulateBlurColor |
| Inherited Variables from Engine.PostProcessEffect |
|---|
| bShowInEditor, bShowInGame, bUseWorldSettings, DrawHeight, DrawWidth, EffectName, InDrawY, NodePosX, NodePosY, OutDrawY, SceneDPG |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.DOFEffect |
|---|
| EFocusType |
| Variables Detail |
|---|
A scale applied to blooming colors.
| Defaultproperties |
|---|
defaultproperties
{
BloomScale=1.000000
BlurKernelSize=16.000000
Name="Default__DOFAndBloomEffect"
ObjectArchetype=DOFEffect'Engine.Default__DOFEffect'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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