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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. Depth of Field post process effect
Core.Object | +-- Engine.PostProcessEffect | +-- Engine.DOFEffect | +-- Engine.DOFAndBloomEffect
UberPostProcessEffect
Variables Summary | |
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DOFAndBloomEffect | |
float | BloomScale |
Inherited Variables from Engine.DOFEffect |
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BlurKernelSize, FalloffExponent, FocusDistance, FocusInnerRadius, FocusPosition, FocusType, MaxFarBlurAmount, MaxNearBlurAmount, ModulateBlurColor |
Inherited Variables from Engine.PostProcessEffect |
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bShowInEditor, bShowInGame, bUseWorldSettings, DrawHeight, DrawWidth, EffectName, InDrawY, NodePosX, NodePosY, OutDrawY, SceneDPG |
Enumerations Summary |
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Inherited Enumerations from Engine.DOFEffect |
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EFocusType |
Variables Detail |
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A scale applied to blooming colors.
Defaultproperties |
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defaultproperties { BloomScale=1.000000 BlurKernelSize=16.000000 Name="Default__DOFAndBloomEffect" ObjectArchetype=DOFEffect'Engine.Default__DOFEffect' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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