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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Core.Component | +-- Engine.ActorComponent | +-- Engine.FogVolumeDensityComponent | +-- Engine.FogVolumeSphericalDensityComponent
Variables Summary | |
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DrawLightRadiusComponent | PreviewSphereRadius |
FogVolumeSphericalDensityComponent | |
float | MaxDensity |
vector | SphereCenter |
float | SphereRadius |
Inherited Variables from Engine.FogVolumeDensityComponent |
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ApproxFogLightColor, bEnabled, FogVolumeActors |
Inherited Variables from Engine.ActorComponent |
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bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup |
Functions Summary |
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Inherited Functions from Engine.FogVolumeDensityComponent |
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SetEnabled |
Inherited Functions from Engine.ActorComponent |
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ForceUpdate, SetComponentRBFixed, SetTickGroup |
Variables Detail |
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A preview component for visualizing the sphere in the editor.
This is the density at the center of the sphere, which will be the maximum.
The sphere's center in world space.
The sphere's radius.
Defaultproperties |
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defaultproperties { MaxDensity=0.002000 SphereRadius=600.000000 Name="Default__FogVolumeSphericalDensityComponent" ObjectArchetype=FogVolumeDensityComponent'Engine.Default__FogVolumeDensityComponent' } |
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