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Engine.HeightFogComponent

Extends
ActorComponent
Modifiers
native collapsecategories hidecategories ( Object ) editinlinenew

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- Engine.HeightFogComponent

Variables Summary
floatHeight
HeightFogComponent
boolbEnabled
floatDensity
floatExtinctionDistance
floatLightBrightness
colorLightColor
floatStartDistance
Inherited Variables from Engine.ActorComponent
bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup
Inherited Variables from Core.Component
TemplateName, TemplateOwnerClass

Functions Summary
function SetEnabled (bool bSetEnabled)
Inherited Functions from Engine.ActorComponent
ForceUpdate, SetComponentRBFixed, SetTickGroup


Variables Detail

Height Source code

var const float Height;
z-height for the fog plane - updated by the owning actor

HeightFogComponent

bEnabled Source code

var(HeightFogComponent) const bool bEnabled;
True if the fog is enabled.

Density Source code

var(HeightFogComponent) const interp float Density;
affects the scale for the fog layer's thickness

ExtinctionDistance Source code

var(HeightFogComponent) const interp float ExtinctionDistance;
The distance at which light passing through the fog is 100% extinguished.

LightBrightness Source code

var(HeightFogComponent) const interp float LightBrightness;
affects the inscattering color

LightColor Source code

var(HeightFogComponent) const interp color LightColor;
Fog color to blend with the scene

StartDistance Source code

var(HeightFogComponent) const interp float StartDistance;
distance at which fog starts affecting the scene


Functions Detail

SetEnabled Source code

final native function SetEnabled ( bool bSetEnabled )
Changes the enabled state of the height fog component.
@param bSetEnabled - The new value for bEnabled.


Defaultproperties

defaultproperties
{
   bEnabled=True
   Density=0.000050
   LightBrightness=0.100000
   LightColor=(B=255,G=255,R=255,A=0)
   ExtinctionDistance=100000000.000000
   Name="Default__HeightFogComponent"
   ObjectArchetype=ActorComponent'Engine.Default__ActorComponent'
}

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Creation time: sk 18-3-2018 10:00:37.769 - Created with UnCodeX