Engine.KActorSpawnable
- Extends
- KActor
- Modifiers
- native ( Physics ) notplaceable
Version of KActor that can be dynamically spawned and destroyed during gameplay
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.DynamicSMActor
|
+-- Engine.KActor
|
+-- Engine.KActorSpawnable
Inherited Variables from Engine.KActor |
AngErrorAccumulator, bCurrentSlide, bDamageAppliesImpulse, bSlideActive, bWakeOnLevelStart, DrawScaleX, DrawScaleY, DrawScaleZ, ImpactEffectComponent, ImpactSoundComponent, ImpactSoundComponent2, InitialLocation, InitialRotation, LastImpactTime, LastSlideTime, RBState, SlideEffectComponent, SlideSoundComponent |
Inherited Functions from Engine.KActor |
ApplyImpulse, FellOutOfWorld, GetKActorPhysMaterial, OnTeleport, OnToggle, PostBeginPlay, ReplicatedEvent, Reset, ResolveRBState, SetPhysicalCollisionProperties, TakeDamage, TakeRadiusDamage |
simulated function Initialize ( ) )
simulated function Recycle ( ) )
native function ResetComponents ( )
Creation time: sk 18-3-2018 10:00:38.553 - Created with
UnCodeX