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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. A compound material expression representing several material expressions collapsed into one node. An editor-only concept; this node does not generate shader code.
Core.Object | +-- Engine.MaterialExpression | +-- Engine.MaterialExpressionCompound
Constants Summary |
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Inherited Contants from Core.Object |
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DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg |
Variables Summary | |
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array<MaterialExpression> | MaterialExpressions |
MaterialExpressionCompound | |
bool | bExpanded |
string | Caption |
Inherited Variables from Engine.MaterialExpression |
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bIsParameterExpression, bRealtimePreview, Compound, Desc, EditorX, EditorY |
Inherited Variables from Core.Object |
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Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject |
Enumerations Summary |
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Inherited Enumerations from Core.Object |
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EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup |
Structures Summary |
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Inherited Structures from Engine.MaterialExpression |
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ExpressionInput |
Functions Summary |
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Variables Detail |
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Array of material expressions encapsulated by this node.
IF TRUE, the nodes encapsulated by compound expression are drawn in the material editor.
Textual descrption for this compound expression; appears in the expression title.
Defaultproperties |
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defaultproperties { Name="Default__MaterialExpressionCompound" ObjectArchetype=MaterialExpression'Engine.Default__MaterialExpression' } |
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