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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.ParticleModule
|
+-- Engine.ParticleModuleRotationRateBase
|
+-- Engine.ParticleModuleMeshRotationRate
| Variables Summary | |
|---|---|
| Rotation | |
| rawdistributionvector | StartRotationRate |
| Inherited Variables from Engine.ParticleModule |
|---|
| b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.ParticleModule |
|---|
| EModuleType, EParticleSourceSelectionMethod |
| Structures Summary |
|---|
| Inherited Structures from Engine.ParticleModule |
|---|
| ParticleCurvePair |
| Variables Detail |
|---|
Initial rotation rate distribution, in degrees per second.
| Defaultproperties |
|---|
defaultproperties
{
StartRotationRate=(Distribution=DistributionStartRotationRate,Op=2,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.000000,360.000000,0.000000,0.000000,0.000000,360.000000,360.000000,360.000000,0.000000,0.000000,0.000000,360.000000,360.000000,360.000000))
bSpawnModule=True
bUpdateModule=True
Name="Default__ParticleModuleMeshRotationRate"
ObjectArchetype=ParticleModuleRotationRateBase'Engine.Default__ParticleModuleRotationRateBase'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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