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Engine.ParticleModuleRotationOverLifetime

Extends
ParticleModuleRotationBase
Modifiers
native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleRotationBase
      |   
      +-- Engine.ParticleModuleRotationOverLifetime

Variables Summary
Rotation
rawdistributionfloatRotationOverLife
boolScale
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair


Variables Detail

Rotation

RotationOverLife Source code

var(Rotation) rawdistributionfloat RotationOverLife;
The rotation to apply.

Scale Source code

var(Rotation) bool Scale;
If TRUE, the particle rotation is multiplied by the value retrieved from RotationOverLife. If FALSE, the particle rotation is incremented by the value retrieved from RotationOverLife.


Defaultproperties

defaultproperties
{
   RotationOverLife=(Distribution=DistributionRotOverLife,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,0.000000,0.000000,0.000000))
   Scale=True
   bUpdateModule=True
   Name="Default__ParticleModuleRotationOverLifetime"
   ObjectArchetype=ParticleModuleRotationBase'Engine.Default__ParticleModuleRotationBase'
}

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Creation time: sk 18-3-2018 10:00:40.815 - Created with UnCodeX