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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.ParticleModule
|
+-- Engine.ParticleModuleRotationBase
|
+-- Engine.ParticleModuleRotationOverLifetime
| Variables Summary | |
|---|---|
| Rotation | |
| rawdistributionfloat | RotationOverLife |
| bool | Scale |
| Inherited Variables from Engine.ParticleModule |
|---|
| b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.ParticleModule |
|---|
| EModuleType, EParticleSourceSelectionMethod |
| Structures Summary |
|---|
| Inherited Structures from Engine.ParticleModule |
|---|
| ParticleCurvePair |
| Variables Detail |
|---|
The rotation to apply.
If TRUE, the particle rotation is multiplied by the value retrieved from RotationOverLife. If FALSE, the particle rotation is incremented by the value retrieved from RotationOverLife.
| Defaultproperties |
|---|
defaultproperties
{
RotationOverLife=(Distribution=DistributionRotOverLife,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,0.000000,0.000000,0.000000))
Scale=True
bUpdateModule=True
Name="Default__ParticleModuleRotationOverLifetime"
ObjectArchetype=ParticleModuleRotationBase'Engine.Default__ParticleModuleRotationBase'
}
|
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