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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.ParticleModule | +-- Engine.ParticleModuleRotationBase | +-- Engine.ParticleModuleRotationOverLifetime
Variables Summary | |
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Rotation | |
rawdistributionfloat | RotationOverLife |
bool | Scale |
Inherited Variables from Engine.ParticleModule |
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b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
Enumerations Summary |
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Inherited Enumerations from Engine.ParticleModule |
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EModuleType, EParticleSourceSelectionMethod |
Structures Summary |
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Inherited Structures from Engine.ParticleModule |
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ParticleCurvePair |
Variables Detail |
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The rotation to apply.
If TRUE, the particle rotation is multiplied by the value retrieved from RotationOverLife. If FALSE, the particle rotation is incremented by the value retrieved from RotationOverLife.
Defaultproperties |
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defaultproperties { RotationOverLife=(Distribution=DistributionRotOverLife,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,0.000000,0.000000,0.000000)) Scale=True bUpdateModule=True Name="Default__ParticleModuleRotationOverLifetime" ObjectArchetype=ParticleModuleRotationBase'Engine.Default__ParticleModuleRotationBase' } |
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