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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.ParticleModule | +-- Engine.ParticleModuleRotationRateBase | +-- Engine.ParticleModuleRotationRate
Variables Summary | |
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Rotation | |
rawdistributionfloat | StartRotationRate |
Inherited Variables from Engine.ParticleModule |
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b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
Enumerations Summary |
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Inherited Enumerations from Engine.ParticleModule |
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EModuleType, EParticleSourceSelectionMethod |
Structures Summary |
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Inherited Structures from Engine.ParticleModule |
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ParticleCurvePair |
Variables Detail |
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Initial rotation rate distribution, in degrees per second.
Defaultproperties |
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defaultproperties { StartRotationRate=(Distribution=DistributionStartRotationRate,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,0.000000,0.000000,0.000000)) bSpawnModule=True Name="Default__ParticleModuleRotationRate" ObjectArchetype=ParticleModuleRotationRateBase'Engine.Default__ParticleModuleRotationRateBase' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |