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Engine.ParticleModuleTypeDataMeshNxFluid

Extends
ParticleModuleTypeDataMesh
Modifiers
native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleTypeDataBase
      |   
      +-- Engine.ParticleModuleTypeDataMesh
         |   
         +-- Engine.ParticleModuleTypeDataMeshNxFluid

Variables Summary
Fluid
floatFluidRotationCoefficient
FluidMeshRotationMethodFluidRotationMethod
ParticleModuleTypeDataMeshNxFluid
PhysXFluidTypeDataPhysXFluid
Inherited Variables from Engine.ParticleModuleTypeDataMesh
bOverrideMaterial, CastShadows, DoCollisions, Mesh, MeshAlignment

Enumerations Summary
FluidMeshRotationMethod
FMRM_DISABLED, FMRM_SPHERICAL, FMRM_BOX, FMRM_LONG_BOX, FMRM_FLAT_BOX,
Inherited Enumerations from Engine.ParticleModuleTypeDataMesh
EMeshScreenAlignment
Inherited Enumerations from Engine.ParticleModuleTypeDataBase
FluidEmitterShape, FluidEmitterType, FluidPacketSizeMultiplier, FluidSimulationMethod

Structures Summary
Inherited Structures from Engine.ParticleModuleTypeDataBase
PhysXFluidTypeData


Variables Detail

Fluid

FluidRotationCoefficient Source code

var(Fluid) float FluidRotationCoefficient;

FluidRotationMethod Source code

var(Fluid) const FluidMeshRotationMethod FluidRotationMethod;

ParticleModuleTypeDataMeshNxFluid

PhysXFluid Source code

var(ParticleModuleTypeDataMeshNxFluid) editinline PhysXFluidTypeData PhysXFluid;


Enumerations Detail

FluidMeshRotationMethod Source code

enum FluidMeshRotationMethod
{
FMRM_DISABLED, FMRM_SPHERICAL, FMRM_BOX, FMRM_LONG_BOX, FMRM_FLAT_BOX,
};


Defaultproperties

defaultproperties
{
   PhysXFluid=(FluidMaxParticles=1000,FluidRestParticlesPerMeter=5.000000,FluidRestDensity=1000.000000,FluidKernelRadiusMultiplier=1.200000,FluidMotionLimitMultiplier=3.600000,FluidCollisionDistanceMultiplier=0.120000,FluidPacketSizeMultiplier=FPSM_16,FluidStiffness=20.000000,FluidViscosity=6.000000,FluidStaticCollisionRestitution=0.500000,FluidStaticCollisionAdhesion=0.050000,FluidDynamicCollisionRestitution=0.500000,FluidDynamicCollisionAdhesion=0.500000,FluidCollisionResponseCoefficient=0.200000,FluidSimulationMethod=FSM_NO_PARTICLE_INTERACTION,bFluidStaticCollision=True,FluidForceScale=1.000000,FluidEmitterType=FET_CONSTANT_PRESSURE,FluidEmitterMaxParticles=1000,FluidEmitterDimensionX=12.500000,FluidEmitterDimensionY=12.500000,FluidEmitterFluidVelocityMagnitude=50.000000,FluidEmitterRate=100.000000,FluidEmitterParticleLifetime=5.000000,FluidEmitterRepulsionCoefficient=1.000000)
   FluidRotationMethod=FMRM_SPHERICAL
   FluidRotationCoefficient=5.000000
   Name="Default__ParticleModuleTypeDataMeshNxFluid"
   ObjectArchetype=ParticleModuleTypeDataMesh'Engine.Default__ParticleModuleTypeDataMesh'
}

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Creation time: sk 18-3-2018 10:00:41.018 - Created with UnCodeX