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Engine.ParticleModuleUberRainDrops

Extends
ParticleModuleUberBase
Modifiers
native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )

ParticleModuleUberRainDrops Uber-module replacing the following classes: LT - Lifetime IS - Initial Size IV - Initial Velocity COL - Color Over Life PC - Primitive Cylinder (optional) IL - Initial Location Intended for use in the Rain particle system. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleUberBase
      |   
      +-- Engine.ParticleModuleUberRainDrops

Variables Summary
Color
floatAlphaOverLife
vectorColorOverLife
Lifetime
floatLifetimeMax
floatLifetimeMin
Location
boolbIsUsingCylinder
boolbNegative_X
boolbNegative_Y
boolbNegative_Z
boolbPositive_X
boolbPositive_Y
boolbPositive_Z
boolbRadialVelocity
boolbSurfaceOnly
boolbVelocity
CylinderHeightAxisPC_HeightAxis
floatPC_StartHeight
vectorPC_StartLocation
floatPC_StartRadius
floatPC_VelocityScale
vectorStartLocationMax
vectorStartLocationMin
Size
vectorStartSizeMax
vectorStartSizeMin
Velocity
vectorStartVelocityMax
vectorStartVelocityMin
floatStartVelocityRadialMax
floatStartVelocityRadialMin
Inherited Variables from Engine.ParticleModuleUberBase
RequiredModules
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair


Variables Detail

Color

AlphaOverLife Source code

var(Color) float AlphaOverLife;

ColorOverLife Source code

var(Color) vector ColorOverLife;
ColorOverLife Module Members

Lifetime

LifetimeMax Source code

var(Lifetime) float LifetimeMax;

LifetimeMin Source code

var(Lifetime) float LifetimeMin;
Lifetime Module Members

Location

bIsUsingCylinder Source code

var(Location) bool bIsUsingCylinder;
PrimitiveCylinder Module Members

bNegative_X Source code

var(Location) bool bNegative_X;

bNegative_Y Source code

var(Location) bool bNegative_Y;

bNegative_Z Source code

var(Location) bool bNegative_Z;

bPositive_X Source code

var(Location) bool bPositive_X;

bPositive_Y Source code

var(Location) bool bPositive_Y;

bPositive_Z Source code

var(Location) bool bPositive_Z;

bRadialVelocity Source code

var(Location) bool bRadialVelocity;

bSurfaceOnly Source code

var(Location) bool bSurfaceOnly;

bVelocity Source code

var(Location) bool bVelocity;

PC_HeightAxis Source code

var(Location) CylinderHeightAxis PC_HeightAxis;

PC_StartHeight Source code

var(Location) float PC_StartHeight;

PC_StartLocation Source code

var(Location) vector PC_StartLocation;

PC_StartRadius Source code

var(Location) float PC_StartRadius;

PC_VelocityScale Source code

var(Location) float PC_VelocityScale;

StartLocationMax Source code

var(Location) vector StartLocationMax;

StartLocationMin Source code

var(Location) vector StartLocationMin;
Location Module Members

Size

StartSizeMax Source code

var(Size) vector StartSizeMax;

StartSizeMin Source code

var(Size) vector StartSizeMin;
Size Module Members

Velocity

StartVelocityMax Source code

var(Velocity) vector StartVelocityMax;

StartVelocityMin Source code

var(Velocity) vector StartVelocityMin;
Velocity Module Members

StartVelocityRadialMax Source code

var(Velocity) float StartVelocityRadialMax;

StartVelocityRadialMin Source code

var(Velocity) float StartVelocityRadialMin;


Defaultproperties

defaultproperties
{
   LifetimeMin=1.000000
   LifetimeMax=1.000000
   StartSizeMin=(X=1.000000,Y=1.000000,Z=1.000000)
   StartSizeMax=(X=1.000000,Y=1.000000,Z=1.000000)
   StartVelocityMin=(X=1.000000,Y=1.000000,Z=1.000000)
   StartVelocityMax=(X=1.000000,Y=1.000000,Z=1.000000)
   ColorOverLife=(X=255.899994,Y=255.899994,Z=255.899994)
   AlphaOverLife=255.899994
   bPositive_X=True
   bPositive_Y=True
   bPositive_Z=True
   bNegative_X=True
   bNegative_Y=True
   bNegative_Z=True
   bRadialVelocity=True
   PC_VelocityScale=1.000000
   PC_StartRadius=50.000000
   PC_StartHeight=50.000000
   PC_HeightAxis=PMLPC_HEIGHTAXIS_Z
   bSpawnModule=True
   bUpdateModule=True
   bSupported3DDrawMode=True
   Name="Default__ParticleModuleUberRainDrops"
   ObjectArchetype=ParticleModuleUberBase'Engine.Default__ParticleModuleUberBase'
}

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Creation time: sk 18-3-2018 10:00:41.092 - Created with UnCodeX