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Engine.SavedMove

Extends
Object
Modifiers
native

Core.Object
|   
+-- Engine.SavedMove

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
floatAccelDotThreshold
vectorAcceleration
boolbDoubleJump
boolbDuck
boolbForceRMVelocity
boolbPreciseDestination
boolbPressedJump
boolbRun
floatCustomTimeDilation
floatDelta
EDoubleClickDirDoubleClickMove
ActorEndBase
SavedMoveNextMove
vectorRMVelocity
rotatorRotation
vectorSavedLocation
EPhysicsSavedPhysics
vectorSavedRelativeLocation
vectorSavedVelocity
ActorStartBase
vectorStartFloor
vectorStartLocation
vectorStartRelativeLocation
vectorStartVelocity
floatTimeStamp
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
functionbool CanCombineWith (SavedMove NewMove, Pawn InPawn, float MaxDelta))
function Clear ()))
functionbyte CompressedFlags ()))
functionvector GetStartLocation ()))
functionbool IsImportantMove (vector CompareAccel))
function PostUpdate (PlayerController P))
functionEDoubleClickDir SetFlags (byte Flags, PlayerController PC))
function SetInitialPosition (Pawn P))
function SetMoveFor (PlayerController P, float DeltaTime, vector NewAccel, EDoubleClickDir InDoubleClick))
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

AccelDotThreshold Source code

var float AccelDotThreshold;

Acceleration Source code

var vector Acceleration;

bDoubleJump Source code

var bool bDoubleJump;

bDuck Source code

var bool bDuck;

bForceRMVelocity Source code

var bool bForceRMVelocity;

bPreciseDestination Source code

var bool bPreciseDestination;

bPressedJump Source code

var bool bPressedJump;

bRun Source code

var bool bRun;

CustomTimeDilation Source code

var float CustomTimeDilation;

Delta Source code

var float Delta;

DoubleClickMove Source code

var EDoubleClickDir DoubleClickMove;

EndBase Source code

var Actor EndBase;

NextMove Source code

var SavedMove NextMove;

RMVelocity Source code

var vector RMVelocity;

Rotation Source code

var rotator Rotation;

SavedLocation Source code

var vector SavedLocation;

SavedPhysics Source code

var EPhysics SavedPhysics;

SavedRelativeLocation Source code

var vector SavedRelativeLocation;

SavedVelocity Source code

var vector SavedVelocity;

StartBase Source code

var Actor StartBase;

StartFloor Source code

var vector StartFloor;

StartLocation Source code

var vector StartLocation;

StartRelativeLocation Source code

var vector StartRelativeLocation;

StartVelocity Source code

var vector StartVelocity;

TimeStamp Source code

var float TimeStamp;


Functions Detail

CanCombineWith Source code

function bool CanCombineWith ( SavedMove NewMove, Pawn InPawn, float MaxDelta) )

Clear Source code

function Clear ( ) )

CompressedFlags Source code

function byte CompressedFlags ( ) )

GetStartLocation Source code

function vector GetStartLocation ( ) )

IsImportantMove Source code

function bool IsImportantMove ( vector CompareAccel) )

PostUpdate Source code

function PostUpdate ( PlayerController P) )

SetFlags Source code

static function EDoubleClickDir SetFlags ( byte Flags, PlayerController PC) )

SetInitialPosition Source code

function SetInitialPosition ( Pawn P) )

SetMoveFor Source code

function SetMoveFor ( PlayerController P, float DeltaTime, vector NewAccel, EDoubleClickDir InDoubleClick) )


Defaultproperties

defaultproperties
{
   AccelDotThreshold=0.900000
   Name="Default__SavedMove"
   ObjectArchetype=Object'Core.Default__Object'
}

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Creation time: sk 18-3-2018 10:00:42.368 - Created with UnCodeX