Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Event which is activated when the user a console command. Originator: the PlayerController for the player that typed the console command Instigator: the pawn of the player that typed the console command. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceEvent | +-- Engine.SeqEvent_Console
Variables Summary | |
---|---|
SeqEvent_Console | |
Name | ConsoleEventName |
string | EventDesc |
Inherited Variables from Engine.SequenceEvent |
---|
ActivationTime, bClientSideOnly, bEnabled, bPlayerOnly, bRegistered, Instigator, MaxTriggerCount, MaxWidth, Originator, Priority, QueuedActivations, ReTriggerDelay, TriggerCount |
Inherited Variables from Engine.SequenceOp |
---|
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks |
Structures Summary |
---|
Inherited Structures from Engine.SequenceEvent |
---|
QueuedActivationInfo |
Inherited Structures from Engine.SequenceOp |
---|
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink |
Functions Summary |
---|
Inherited Functions from Engine.SequenceEvent |
---|
CheckActivate, RegisterEvent, Reset, Toggled |
Inherited Functions from Engine.SequenceOp |
---|
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset |
Variables Detail |
---|
Name to match when entered from the console
Description to display when listing summary of all console events
Defaultproperties |
---|
defaultproperties { ConsoleEventName="Default" EventDesc="No description" MaxTriggerCount=0 ObjName="Console Event" ObjCategory="Misc" Name="Default__SeqEvent_Console" ObjectArchetype=SequenceEvent'Engine.Default__SequenceEvent' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |