| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Event which is activated when the user a console command. Originator: the PlayerController for the player that typed the console command Instigator: the pawn of the player that typed the console command. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.SequenceObject
|
+-- Engine.SequenceOp
|
+-- Engine.SequenceEvent
|
+-- Engine.SeqEvent_Console
| Variables Summary | |
|---|---|
| SeqEvent_Console | |
| Name | ConsoleEventName |
| string | EventDesc |
| Inherited Variables from Engine.SequenceEvent |
|---|
| ActivationTime, bClientSideOnly, bEnabled, bPlayerOnly, bRegistered, Instigator, MaxTriggerCount, MaxWidth, Originator, Priority, QueuedActivations, ReTriggerDelay, TriggerCount |
| Inherited Variables from Engine.SequenceOp |
|---|
| ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks |
| Structures Summary |
|---|
| Inherited Structures from Engine.SequenceEvent |
|---|
| QueuedActivationInfo |
| Inherited Structures from Engine.SequenceOp |
|---|
| SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink |
| Functions Summary |
|---|
| Inherited Functions from Engine.SequenceEvent |
|---|
| CheckActivate, RegisterEvent, Reset, Toggled |
| Inherited Functions from Engine.SequenceOp |
|---|
| Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset |
| Variables Detail |
|---|
Name to match when entered from the console
Description to display when listing summary of all console events
| Defaultproperties |
|---|
defaultproperties
{
ConsoleEventName="Default"
EventDesc="No description"
MaxTriggerCount=0
ObjName="Console Event"
ObjCategory="Misc"
Name="Default__SeqEvent_Console"
ObjectArchetype=SequenceEvent'Engine.Default__SequenceEvent'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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