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Sequence variable for holding a name value. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceVariable | +-- Engine.SeqVar_Name
Variables Summary | |
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SeqVar_Name | |
name | NameValue |
Inherited Variables from Engine.SequenceVariable |
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VarName |
Inherited Variables from Engine.SequenceObject |
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bDeletable, bDrawFirst, bDrawLast, bOutputObjCommentToScreen, bSuppressAutoComment, DrawHeight, DrawWidth, ObjCategory, ObjClassVersion, ObjColor, ObjComment, ObjInstanceVersion, ObjName, ObjPosX, ObjPosY, ParentSequence |
Functions Summary |
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Inherited Functions from Engine.SequenceVariable |
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IsValidUISequenceObject |
Inherited Functions from Engine.SequenceObject |
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GetWorldInfo, IsValidLevelSequenceObject, IsValidUISequenceObject, ScriptLog |
Variables Detail |
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the value of this variable
Defaultproperties |
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defaultproperties { ObjName="Name" ObjColor=(B=255,G=255,R=128,A=255) Name="Default__SeqVar_Name" ObjectArchetype=SequenceVariable'Engine.Default__SequenceVariable' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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