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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.SequenceObject
|
+-- Engine.SequenceVariable
|
+-- Engine.SeqVar_Float
|
+-- Engine.SeqVar_RandomFloat
| Variables Summary | |
|---|---|
| SeqVar_RandomFloat | |
| float | Max |
| float | Min |
| Inherited Variables from Engine.SeqVar_Float |
|---|
| FloatValue |
| Inherited Variables from Engine.SequenceVariable |
|---|
| VarName |
| Functions Summary |
|---|
| Inherited Functions from Engine.SequenceVariable |
|---|
| IsValidUISequenceObject |
| Variables Detail |
|---|
Max value for randomness
Min value for randomness
| Defaultproperties |
|---|
defaultproperties
{
Max=1.000000
ObjName="Random Float"
Name="Default__SeqVar_RandomFloat"
ObjectArchetype=SeqVar_Float'Engine.Default__SeqVar_Float'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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