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Engine.SeqVar_Union

Extends
SequenceVariable
Modifiers
native ( inherit )

This class is used for linking variables of different types. It contains a variable of each supported type and can be connected to most types of variables links. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceVariable
      |   
      +-- Engine.SeqVar_Union

Variables Summary
array<class<SequenceVariable>>SupportedVariableClasses
SeqVar_Union
intBoolValue
floatFloatValue
intIntValue
ObjectObjectValue
stringStringValue
Inherited Variables from Engine.SequenceVariable
VarName
Inherited Variables from Engine.SequenceObject
bDeletable, bDrawFirst, bDrawLast, bOutputObjCommentToScreen, bSuppressAutoComment, DrawHeight, DrawWidth, ObjCategory, ObjClassVersion, ObjColor, ObjComment, ObjInstanceVersion, ObjName, ObjPosX, ObjPosY, ParentSequence

Functions Summary
Inherited Functions from Engine.SequenceVariable
IsValidUISequenceObject
Inherited Functions from Engine.SequenceObject
GetWorldInfo, IsValidLevelSequenceObject, IsValidUISequenceObject, ScriptLog


Variables Detail

SupportedVariableClasses Source code

var array<class<SequenceVariable>> SupportedVariableClasses;
The list of sequence variable classes that are supported by SeqVar_Union

SeqVar_Union

BoolValue Source code

var(SeqVar_Union) int BoolValue;

FloatValue Source code

var(SeqVar_Union) float FloatValue;

IntValue Source code

var(SeqVar_Union) int IntValue;

ObjectValue Source code

var(SeqVar_Union) Object ObjectValue;

StringValue Source code

var(SeqVar_Union) string StringValue;


Defaultproperties

defaultproperties
{
   SupportedVariableClasses(0)=Class'Engine.SeqVar_Bool'
   SupportedVariableClasses(1)=Class'Engine.SeqVar_Int'
   SupportedVariableClasses(2)=Class'Engine.SeqVar_Object'
   SupportedVariableClasses(3)=Class'Engine.SeqVar_String'
   SupportedVariableClasses(4)=Class'Engine.SeqVar_Float'
   ObjName="Union"
   ObjColor=(B=255,G=255,R=255,A=255)
   Name="Default__SeqVar_Union"
   ObjectArchetype=SequenceVariable'Engine.Default__SequenceVariable'
}

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Creation time: sk 18-3-2018 10:00:44.074 - Created with UnCodeX