| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
This class allows designers to manipulate UIRangeData values. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.SequenceObject
|
+-- Engine.SequenceVariable
|
+-- Engine.SeqVar_UIRange
| Variables Summary | |
|---|---|
| SeqVar_UIRange | |
| UIRoot.UIRangeData | RangeValue |
| Inherited Variables from Engine.SequenceVariable |
|---|
| VarName |
| Inherited Variables from Engine.SequenceObject |
|---|
| bDeletable, bDrawFirst, bDrawLast, bOutputObjCommentToScreen, bSuppressAutoComment, DrawHeight, DrawWidth, ObjCategory, ObjClassVersion, ObjColor, ObjComment, ObjInstanceVersion, ObjName, ObjPosX, ObjPosY, ParentSequence |
| Functions Summary | ||
|---|---|---|
![]() | bool | IsValidLevelSequenceObject ())) |
| Inherited Functions from Engine.SequenceVariable |
|---|
| IsValidUISequenceObject |
| Inherited Functions from Engine.SequenceObject |
|---|
| GetWorldInfo, IsValidLevelSequenceObject, IsValidUISequenceObject, ScriptLog |
| Variables Detail |
|---|
The value associated with this sequence variable.
| Functions Detail |
|---|
IsValidLevelSequenceObject Source codeDetermines whether this class should be displayed in the list of available ops in the level kismet editor.
@return TRUE if this sequence object should be available for use in the level kismet editor
| Defaultproperties |
|---|
defaultproperties
{
ObjName="UI Range"
ObjCategory="UI"
ObjColor=(B=192,G=128,R=128,A=255)
Name="Default__SeqVar_UIRange"
ObjectArchetype=SequenceVariable'Engine.Default__SequenceVariable'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||