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Engine.SeqVar_UIRange

Extends
SequenceVariable
Modifiers
native ( UISequence )

This class allows designers to manipulate UIRangeData values. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceVariable
      |   
      +-- Engine.SeqVar_UIRange

Variables Summary
SeqVar_UIRange
UIRoot.UIRangeDataRangeValue
Inherited Variables from Engine.SequenceVariable
VarName
Inherited Variables from Engine.SequenceObject
bDeletable, bDrawFirst, bDrawLast, bOutputObjCommentToScreen, bSuppressAutoComment, DrawHeight, DrawWidth, ObjCategory, ObjClassVersion, ObjColor, ObjComment, ObjInstanceVersion, ObjName, ObjPosX, ObjPosY, ParentSequence

Functions Summary
eventbool IsValidLevelSequenceObject ()))
Inherited Functions from Engine.SequenceVariable
IsValidUISequenceObject
Inherited Functions from Engine.SequenceObject
GetWorldInfo, IsValidLevelSequenceObject, IsValidUISequenceObject, ScriptLog


Variables Detail

SeqVar_UIRange

RangeValue Source code

var(SeqVar_UIRange) UIRoot.UIRangeData RangeValue;
The value associated with this sequence variable.


Functions Detail

IsValidLevelSequenceObject Source code

event bool IsValidLevelSequenceObject ( ) )
Determines whether this class should be displayed in the list of available ops in the level kismet editor.
@return TRUE if this sequence object should be available for use in the level kismet editor


Defaultproperties

defaultproperties
{
   ObjName="UI Range"
   ObjCategory="UI"
   ObjColor=(B=192,G=128,R=128,A=255)
   Name="Default__SeqVar_UIRange"
   ObjectArchetype=SequenceVariable'Engine.Default__SequenceVariable'
}

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Creation time: sk 18-3-2018 10:00:44.064 - Created with UnCodeX