| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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This action shows the gamercard of the player that create the online game that is currently selected in the UI list
Core.Object
|
+-- Engine.SequenceObject
|
+-- Engine.SequenceOp
|
+-- Engine.SequenceAction
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+-- Engine.UIAction
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+-- Engine.UIAction_ShowGamercardForServerHost
| Variables Summary |
|---|
| Inherited Variables from Engine.UIAction |
|---|
| bAutoTargetOwner, GamepadID |
| Inherited Variables from Engine.SequenceAction |
|---|
| bCallHandler, HandlerName, Targets |
| Functions Summary |
|---|
| Inherited Functions from Engine.UIAction |
|---|
| GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
| Defaultproperties |
|---|
defaultproperties
{
bAutoTargetOwner=True
bAutoActivateOutputLinks=False
OutputLinks(0)=(LinkDesc="Failure")
OutputLinks(1)=(LinkDesc="Success")
ObjName="Show Server Gamercard"
ObjCategory="Online"
Name="Default__UIAction_ShowGamercardForServerHost"
ObjectArchetype=UIAction'Engine.Default__UIAction'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||