Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
This data store class is responsible for parsing and applying inline font changes. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.UIRoot | +-- Engine.UIDataProvider | +-- Engine.UIDataStore | +-- Engine.UIDataStore_Fonts
Variables Summary |
---|
Inherited Variables from Engine.UIDataStore |
---|
RefreshSubscriberNotifies, Tag |
Inherited Variables from Engine.UIDataProvider |
---|
ProviderChangedNotifies, WriteAccessType |
Enumerations Summary |
---|
Inherited Enumerations from Engine.UIDataProvider |
---|
EProviderAccessType |
Structures Summary |
---|
Inherited Structures from Engine.UIDataProvider |
---|
UIDataProviderField |
Functions Summary |
---|
Inherited Functions from Engine.UIDataStore |
---|
GetDataStoreClient, NotifyGameSessionEnded, OnCommit, RefreshSubscribers, Registered, SubscriberAttached, SubscriberDetached, Unregistered |
Defaultproperties |
---|
defaultproperties { Tag="Fonts" Name="Default__UIDataStore_Fonts" ObjectArchetype=UIDataStore'Engine.Default__UIDataStore' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |