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This data store class is responsible for parsing and applying inline font changes. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIDataProvider
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+-- Engine.UIDataStore
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+-- Engine.UIDataStore_Fonts
| Variables Summary |
|---|
| Inherited Variables from Engine.UIDataStore |
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| RefreshSubscriberNotifies, Tag |
| Inherited Variables from Engine.UIDataProvider |
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| ProviderChangedNotifies, WriteAccessType |
| Enumerations Summary |
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| Inherited Enumerations from Engine.UIDataProvider |
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| EProviderAccessType |
| Structures Summary |
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| Inherited Structures from Engine.UIDataProvider |
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| UIDataProviderField |
| Functions Summary |
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| Inherited Functions from Engine.UIDataStore |
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| GetDataStoreClient, NotifyGameSessionEnded, OnCommit, RefreshSubscribers, Registered, SubscriberAttached, SubscriberDetached, Unregistered |
| Defaultproperties |
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defaultproperties
{
Tag="Fonts"
Name="Default__UIDataStore_Fonts"
ObjectArchetype=UIDataStore'Engine.Default__UIDataStore'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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