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Core.Object | +-- Engine.DamageType | +-- UTGame.UTDamageType | +-- UTGameContent.UTDmgType_SPMAShell | +-- UT3Gold.UTDmgType_EradicatorShell
Variables Summary |
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Functions Summary | ||
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![]() | int | IncrementKills (UTPlayerReplicationInfo KillerPRI)) |
Functions Detail |
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Defaultproperties |
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defaultproperties { DamageWeaponClass=Class'UT3Gold.UTVWeap_EradicatorCannon_Content' Name="Default__UTDmgType_EradicatorShell" ObjectArchetype=UTDmgType_SPMAShell'UTGameContent.Default__UTDmgType_SPMAShell' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |