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UTGame.UIComp_UTDrawStateImage

Extends
UIComp_DrawImage
Modifiers
native ( UI )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.UIComponent
      |   
      +-- Engine.UIComp_DrawComponents
         |   
         +-- Engine.UIComp_DrawImage
            |   
            +-- UTGame.UIComp_UTDrawStateImage

Variables Summary
class<UIState>ImageState
Inherited Variables from Engine.UIComp_DrawImage
ImageRef, ImageStyle, StyleCustomization, StyleResolverTag
Inherited Variables from Engine.UIComp_DrawComponents
FadeAlpha, FadeRate, FadeTarget, FadeTime, FadeType, LastRenderTime

Enumerations Summary
Inherited Enumerations from Engine.UIComp_DrawComponents
EFadeType

Functions Summary
Inherited Functions from Engine.UIComp_DrawImage
DisableCustomColor, DisableCustomCoordinates, DisableCustomFormatting, DisableCustomOpacity, DisableCustomPadding, GetAppliedImageStyle, GetImage, GetStyleResolverTag, NotifyResolveStyle, SetColor, SetCoordinates, SetFormatting, SetImage, SetOpacity, SetPadding, SetStyleResolverTag
Inherited Functions from Engine.UIComp_DrawComponents
Fade, Pulse, ResetFade


Variables Detail

ImageState Source code

var transient class<UIState> ImageState;
State for the image component, used when resolving styles.


Defaultproperties

defaultproperties
{
   Name="Default__UIComp_UTDrawStateImage"
   ObjectArchetype=UIComp_DrawImage'Engine.Default__UIComp_DrawImage'
}

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Creation time: sk 18-3-2018 10:00:46.504 - Created with UnCodeX