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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
|
+-- UTGame.UTDamageType
|
+-- UTGame.UTDmgType_Enforcer
UTDmgType_DualEnforcer
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | SpawnHitEffect (Pawn P, float Damage, vector Momentum, name BoneName, vector HitLocation)) | |
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Functions Detail |
|---|
SpawnHitEffect Source code| Defaultproperties |
|---|
defaultproperties
{
bBulletHit=True
DamageWeaponClass=Class'UTGame.UTWeap_Enforcer'
DamageWeaponFireMode=2
NodeDamageScaling=0.500000
KillStatsName="KILLS_ENFORCER"
DeathStatsName="DEATHS_ENFORCER"
SuicideStatsName="SUICIDES_ENFORCER"
RewardCount=15
RewardAnnouncementSwitch=7
RewardEvent="REWARD_GUNSLINGER"
CustomTauntIndex=10
DeathString="`k riddled `o full of holes with the Enforcer."
FemaleSuicide="`o has performed the impossible."
MaleSuicide="`o has performed the impossible."
bNeverGibs=True
bCausesBloodSplatterDecals=True
KDamageImpulse=200.000000
VehicleDamageScaling=0.330000
VehicleMomentumScaling=0.000000
Name="Default__UTDmgType_Enforcer"
ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}
|
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