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UTGame.UTDmgType_LinkBeam

Extends
UTDamageType
Modifiers
abstract

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.DamageType
   |   
   +-- UTGame.UTDamageType
      |   
      +-- UTGame.UTDmgType_LinkBeam

Variables Summary
nameBoneToAttach
ParticleSystemPS_AttachToBody
ParticleSystemPS_AttachToGib
Inherited Variables from UTGame.UTDamageType
AlwaysGibDamageThreshold, bAnimateHipsForDeathAnim, bBulletHit, bCauseConvulsions, bComplainFriendlyFire, bDestroysBarricades, bDirectDamage, bHeadGibCamera, bLeaveBodyEffect, bOverrideHitEffectColor, bSelfDestructDamage, bSeversHead, bSpecialDeathCamera, bThrowRagdoll, bUseDamageBasedDeathEffects, bUseTearOffMomentum, bVehicleHit, CustomTauntIndex, DamageBodyMatColor, DamageCameraAnim, DamageOverlayTime, DamageWeaponClass, DamageWeaponFireMode, DeathAnim, DeathAnimRate, DeathCameraEffectInstigator, DeathCameraEffectVictim, DeathOverlayTime, DeathStatsName, GibPerterbation, GibThreshold, GibTrail, HeroPointsMultiplier, HitEffectColor, KillStatsName, MinAccumulateDamageThreshold, MotorDecayTime, NodeDamageScaling, PhysicsTakeHitMomentumThreshold, RewardAnnouncementClass, RewardAnnouncementSwitch, RewardCount, RewardEvent, StopAnimAfterDamageInterval, SuicideStatsName
Inherited Variables from Engine.DamageType
bAlwaysGibs, bArmorStops, bCausedByWorld, bCausesBlood, bCausesBloodSplatterDecals, bDontHurtInstigator, bExtraMomentumZ, bIgnoreDriverDamageMult, bKRadialImpulse, bKUseOwnDeathVel, bLocationalHit, bNeverGibs, bRadialDamageVelChange, DamagedFFWaveform, DeathString, FemaleSuicide, GibModifier, KDamageImpulse, KDeathUpKick, KDeathVel, KilledFFWaveform, KImpulseRadius, MaleSuicide, RadialDamageImpulse, VehicleDamageScaling, VehicleMomentumScaling

Functions Summary
function DoCustomDamageEffects (UTPawn ThePawn, class<UTDamageType> TheDamageType, const out TraceHitInfo HitInfo, vector HitLocation))
function SpawnExtraGibEffects (UTGib TheGib))
Inherited Functions from UTGame.UTDamageType
BoneBreaker, CalcDeathCamera, CreateDeathGoreChunks, CreateDeathSkeleton, DoCustomDamageEffects, DrawKillIcon, GetDeathCameraEffectInstigator, GetDeathCameraEffectVictim, GetHitEffectDuration, GetStatsName, IncrementDeaths, IncrementKills, IncrementSuicides, PawnTornOff, ScoreKill, ShouldGib, SpawnExtraGibEffects, SpawnGibEffects, SpawnHitEffect
Inherited Functions from Engine.DamageType
DeathMessage, SuicideMessage, VehicleDamageScalingFor


Variables Detail

BoneToAttach Source code

var name BoneToAttach;

PS_AttachToBody Source code

var ParticleSystem PS_AttachToBody;

PS_AttachToGib Source code

var ParticleSystem PS_AttachToGib;


Functions Detail

DoCustomDamageEffects Source code

static function DoCustomDamageEffects ( UTPawn ThePawn, class<UTDamageType> TheDamageType, const out TraceHitInfo HitInfo, vector HitLocation) )

SpawnExtraGibEffects Source code

simulated static function SpawnExtraGibEffects ( UTGib TheGib) )
allows special effects when gibs are spawned via DoCustomDamageEffects() instead of the normal way


Defaultproperties

defaultproperties
{
   PS_AttachToGib=ParticleSystem'WP_LinkGun.Effects.P_WP_Linkgun_Death_Gib_Effect'
   BoneToAttach="b_Spine1"
   PS_AttachToBody=ParticleSystem'WP_LinkGun.Effects.P_WP_Linkgun_Skeleton_Dissolve'
   DamageBodyMatColor=(R=50.000000,G=50.000000,B=50.000000,A=1.000000)
   DamageOverlayTime=0.500000
   DeathOverlayTime=1.000000
   bLeaveBodyEffect=True
   bUseDamageBasedDeathEffects=True
   DamageWeaponClass=Class'UTGame.UTWeap_LinkGun'
   DamageWeaponFireMode=1
   DamageCameraAnim=CameraAnim'Camera_FX.LinkGun.C_WP_Link_Beam_Hit'
   KillStatsName="KILLS_LINKGUN"
   DeathStatsName="DEATHS_LINKGUN"
   SuicideStatsName="SUICIDES_LINKGUN"
   RewardCount=15
   RewardAnnouncementSwitch=6
   RewardEvent="REWARD_SHAFTMASTER"
   DeathString="`o was carved up by `k's green shaft."
   FemaleSuicide="`o shafted herself."
   MaleSuicide="`o shafted himself."
   bCausesBlood=False
   KDamageImpulse=100.000000
   VehicleDamageScaling=0.800000
   VehicleMomentumScaling=0.100000
   Name="Default__UTDmgType_LinkBeam"
   ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}

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Creation time: sk 18-3-2018 10:00:50.667 - Created with UnCodeX