defaultproperties
{
PS_AttachToGib=ParticleSystem'WP_LinkGun.Effects.P_WP_Linkgun_Death_Gib_Effect'
BoneToAttach="b_Spine1"
PS_AttachToBody=ParticleSystem'WP_LinkGun.Effects.P_WP_Linkgun_Skeleton_Dissolve'
DamageBodyMatColor=(R=50.000000,G=50.000000,B=50.000000,A=1.000000)
DamageOverlayTime=0.500000
DeathOverlayTime=1.000000
bLeaveBodyEffect=True
bUseDamageBasedDeathEffects=True
DamageWeaponClass=Class'UTGame.UTWeap_LinkGun'
DamageWeaponFireMode=1
DamageCameraAnim=CameraAnim'Camera_FX.LinkGun.C_WP_Link_Beam_Hit'
KillStatsName="KILLS_LINKGUN"
DeathStatsName="DEATHS_LINKGUN"
SuicideStatsName="SUICIDES_LINKGUN"
RewardCount=15
RewardAnnouncementSwitch=6
RewardEvent="REWARD_SHAFTMASTER"
DeathString="`o was carved up by `k's green shaft."
FemaleSuicide="`o shafted herself."
MaleSuicide="`o shafted himself."
bCausesBlood=False
KDamageImpulse=100.000000
VehicleDamageScaling=0.800000
VehicleMomentumScaling=0.100000
Name="Default__UTDmgType_LinkBeam"
ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}
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