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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
|
+-- UTGame.UTDamageType
|
+-- UTGame.UTDmgType_RanOver
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+-- UTGame.UTDmgType_Pancake
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTDmgType_RanOver |
|---|
| NumMessages, RanOverWaveForm |
| Functions Summary | ||
|---|---|---|
![]() | SmallReward (UTPlayerController Killer, int KillCount)) | |
| Inherited Functions from UTGame.UTDmgType_RanOver |
|---|
| IncrementKills, SmallReward, SpawnHitEffect |
| Functions Detail |
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SmallReward Source code| Defaultproperties |
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defaultproperties
{
GibPerterbation=1.000000
DeathString="`o was crushed by `k"
FemaleSuicide="`o was crushed."
MaleSuicide="`o was crushed."
bArmorStops=False
bAlwaysGibs=True
Name="Default__UTDmgType_Pancake"
ObjectArchetype=UTDmgType_RanOver'UTGame.Default__UTDmgType_RanOver'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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