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UTGame.UTDmgType_RanOver

Extends
UTDamageType
Modifiers
abstract

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.DamageType
   |   
   +-- UTGame.UTDamageType
      |   
      +-- UTGame.UTDmgType_RanOver

Direct Known Subclasses:

UTDmgType_Pancake

Variables Summary
intNumMessages
ForceFeedbackWaveformRanOverWaveForm
Inherited Variables from UTGame.UTDamageType
AlwaysGibDamageThreshold, bAnimateHipsForDeathAnim, bBulletHit, bCauseConvulsions, bComplainFriendlyFire, bDestroysBarricades, bDirectDamage, bHeadGibCamera, bLeaveBodyEffect, bOverrideHitEffectColor, bSelfDestructDamage, bSeversHead, bSpecialDeathCamera, bThrowRagdoll, bUseDamageBasedDeathEffects, bUseTearOffMomentum, bVehicleHit, CustomTauntIndex, DamageBodyMatColor, DamageCameraAnim, DamageOverlayTime, DamageWeaponClass, DamageWeaponFireMode, DeathAnim, DeathAnimRate, DeathCameraEffectInstigator, DeathCameraEffectVictim, DeathOverlayTime, DeathStatsName, GibPerterbation, GibThreshold, GibTrail, HeroPointsMultiplier, HitEffectColor, KillStatsName, MinAccumulateDamageThreshold, MotorDecayTime, NodeDamageScaling, PhysicsTakeHitMomentumThreshold, RewardAnnouncementClass, RewardAnnouncementSwitch, RewardCount, RewardEvent, StopAnimAfterDamageInterval, SuicideStatsName
Inherited Variables from Engine.DamageType
bAlwaysGibs, bArmorStops, bCausedByWorld, bCausesBlood, bCausesBloodSplatterDecals, bDontHurtInstigator, bExtraMomentumZ, bIgnoreDriverDamageMult, bKRadialImpulse, bKUseOwnDeathVel, bLocationalHit, bNeverGibs, bRadialDamageVelChange, DamagedFFWaveform, DeathString, FemaleSuicide, GibModifier, KDamageImpulse, KDeathUpKick, KDeathVel, KilledFFWaveform, KImpulseRadius, MaleSuicide, RadialDamageImpulse, VehicleDamageScaling, VehicleMomentumScaling

Functions Summary
functionint IncrementKills (UTPlayerReplicationInfo KillerPRI))
function SmallReward (UTPlayerController Killer, int KillCount))
function SpawnHitEffect (Pawn P, float Damage, vector Momentum, name BoneName, vector HitLocation))
Inherited Functions from UTGame.UTDamageType
BoneBreaker, CalcDeathCamera, CreateDeathGoreChunks, CreateDeathSkeleton, DoCustomDamageEffects, DrawKillIcon, GetDeathCameraEffectInstigator, GetDeathCameraEffectVictim, GetHitEffectDuration, GetStatsName, IncrementDeaths, IncrementKills, IncrementSuicides, PawnTornOff, ScoreKill, ShouldGib, SpawnExtraGibEffects, SpawnGibEffects, SpawnHitEffect
Inherited Functions from Engine.DamageType
DeathMessage, SuicideMessage, VehicleDamageScalingFor


Variables Detail

NumMessages Source code

var int NumMessages;

RanOverWaveForm Source code

var ForceFeedbackWaveform RanOverWaveForm;


Functions Detail

IncrementKills Source code

static function int IncrementKills ( UTPlayerReplicationInfo KillerPRI) )

SmallReward Source code

static function SmallReward ( UTPlayerController Killer, int KillCount) )

SpawnHitEffect Source code

static function SpawnHitEffect ( Pawn P, float Damage, vector Momentum, name BoneName, vector HitLocation) )


Defaultproperties

defaultproperties
{
   NumMessages=4
   RanOverWaveForm=ForceFeedbackWaveform'UTGame.Default__UTDmgType_RanOver:ForceFeedbackWaveformRanOver'
   bUseTearOffMomentum=True
   bVehicleHit=True
   GibPerterbation=0.500000
   KillStatsName="EVENT_RANOVERKILLS"
   DeathStatsName="EVENT_RANOVERDEATHS"
   RewardCount=10
   RewardAnnouncementClass=Class'UTGame.UTVehicleKillMessage'
   RewardAnnouncementSwitch=7
   RewardEvent="REWARD_ROADRAMPAGE"
   DeathString="`k ran over `o"
   FemaleSuicide="`o ran over herself."
   MaleSuicide="`o ran over himself."
   bNeverGibs=True
   bLocationalHit=False
   bExtraMomentumZ=False
   GibModifier=2.000000
   Name="Default__UTDmgType_RanOver"
   ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}

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Creation time: sk 18-3-2018 10:00:50.758 - Created with UnCodeX