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Core.Object | +-- Engine.DamageType | +-- UTGame.UTDamageType | +-- UTGame.UTDmgType_Telefrag
Variables Summary |
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Functions Summary |
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Inherited Functions from Engine.DamageType |
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DeathMessage, SuicideMessage, VehicleDamageScalingFor |
Defaultproperties |
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defaultproperties { GibPerterbation=1.000000 KillStatsName="KILLS_TRANSLOCATOR" DeathStatsName="DEATHS_TRANSLOCATOR" SuicideStatsName="SUICIDES_TRANSLOCATOR" DeathString="`o's atoms have been replaced by `k." FemaleSuicide="`o disrupted her own Translocator." MaleSuicide="`o disrupted his own Translocator." bAlwaysGibs=True bLocationalHit=False Name="Default__UTDmgType_Telefrag" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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