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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.DamageType | +-- UTGame.UTDamageType | +-- UTGame.UTDmgType_VehicleCollision
Variables Summary |
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Functions Summary |
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Inherited Functions from Engine.DamageType |
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DeathMessage, SuicideMessage, VehicleDamageScalingFor |
Defaultproperties |
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defaultproperties { DamageOverlayTime=0.000000 KillStatsName="EVENT_RANOVERKILLS" DeathStatsName="EVENT_RANOVERDEATHS" DeathString="`k hit `o with ramming speed." FemaleSuicide="`o had an accident." MaleSuicide="`o had an accident." bArmorStops=False bLocationalHit=False KDamageImpulse=0.000000 KImpulseRadius=0.000000 Name="Default__UTDmgType_VehicleCollision" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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