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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- UTGame.UTGib | +-- UTGame.UTGib_Krall | +-- UTGame.UTGib_KrallLeg
Variables Summary |
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Structures Summary |
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Inherited Structures from UTGame.UTGib |
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StaticMeshDatum |
Functions Summary |
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Inherited Functions from UTGame.UTGib |
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BecomeViewTarget, CalcCamera, ChooseGib, DisplayDebug, DoCustomGibEffects, LeaveADecal, PreBeginPlay, RigidBodyCollision, SetGibStaticMesh, SetTexturesToBeResident, Timer, TurnOnCollision |
Defaultproperties |
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defaultproperties { Begin Object Class=DynamicLightEnvironmentComponent Name=GibLightEnvironmentComp ObjName=GibLightEnvironmentComp Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_Krall:GibLightEnvironmentComp' ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_Krall:GibLightEnvironmentComp' End Object GibLightEnvironment=GibLightEnvironmentComp GibMeshesData(0)=(TheStaticMesh=StaticMesh'CH_Gibs.Mesh.S_CH_Krall_V01_Gibs_Leg',DrawScale=1.000000) GibMeshesData(1)=(TheStaticMesh=StaticMesh'CH_Gibs.Mesh.S_CH_Krall_V01_Gibs_Thigh',DrawScale=1.000000) Components(0)=GibLightEnvironmentComp Name="Default__UTGib_KrallLeg" ObjectArchetype=UTGib_Krall'UTGame.Default__UTGib_Krall' } |
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