Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGame.UTLeaderboardWriteWAR

Extends
UTLeaderboardWriteTDM

The class that writes the WAR general stats

Core.Object
|   
+-- Engine.OnlineStats
   |   
   +-- Engine.OnlineStatsWrite
      |   
      +-- UTGame.UTLeaderboardWriteBase
         |   
         +-- UTGame.UTLeaderboardWriteDM
            |   
            +-- UTGame.UTLeaderboardWriteTDM
               |   
               +-- UTGame.UTLeaderboardWriteWAR

Variables Summary
Inherited Variables from UTGame.UTLeaderboardWriteDM
MultiKill, Spree, VehicleStatsClass, VehicleWeaponsStatsClass, WeaponsStatsClass

Functions Summary
function CopyAllStats (UTPlayerReplicationInfo PRI))
Inherited Functions from UTGame.UTLeaderboardWriteTDM
CopyAllStats
Inherited Functions from UTGame.UTLeaderboardWriteDM
CopyAllStats, CopyAndWriteAllStats


Functions Detail

CopyAllStats Source code

function CopyAllStats ( UTPlayerReplicationInfo PRI) )


Defaultproperties

defaultproperties
{
   StatNameToStatIdMapping(46)=(StatName="EVENT_RETURNEDORB",Id=268435558)
   StatNameToStatIdMapping(47)=(StatName="NODE_DAMAGEDCORE",Id=268435567)
   StatNameToStatIdMapping(48)=(StatName="NODE_DESTROYEDCORE",Id=268435568)
   StatNameToStatIdMapping(49)=(StatName="NODE_DESTROYEDNODE",Id=268435569)
   StatNameToStatIdMapping(50)=(StatName="NODE_HEALEDNODE",Id=268435570)
   StatNameToStatIdMapping(51)=(StatName="NODE_NODEBUILT",Id=268435571)
   StatNameToStatIdMapping(52)=(StatName="NODE_NODEBUSTER",Id=268435572)
   Properties(46)=(PropertyId=268435558,Data=(Type=SDT_Int32))
   Properties(47)=(PropertyId=268435567,Data=(Type=SDT_Int32))
   Properties(48)=(PropertyId=268435568,Data=(Type=SDT_Int32))
   Properties(49)=(PropertyId=268435569,Data=(Type=SDT_Int32))
   Properties(50)=(PropertyId=268435570,Data=(Type=SDT_Int32))
   Properties(51)=(PropertyId=268435571,Data=(Type=SDT_Int32))
   Properties(52)=(PropertyId=268435572,Data=(Type=SDT_Int32))
   Name="Default__UTLeaderboardWriteWAR"
   ObjectArchetype=UTLeaderboardWriteTDM'UTGame.Default__UTLeaderboardWriteTDM'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:53.401 - Created with UnCodeX