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UTGame.UTSeqAct_AddNamedBot

Extends
SequenceAction

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- UTGame.UTSeqAct_AddNamedBot

Variables Summary
UTBotSpawnedBot
UTSeqAct_AddNamedBot
boolbForceTeam
stringBotName
NavigationPointStartSpot
intTeamIndex
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
event Activated ()))
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Variables Detail

SpawnedBot Source code

var UTBot SpawnedBot;
reference to bot controller so Kismet can work with it further

UTSeqAct_AddNamedBot

bForceTeam Source code

var(UTSeqAct_AddNamedBot) bool bForceTeam;
If true, force the bot to a given team

BotName Source code

var(UTSeqAct_AddNamedBot) string BotName;
name of bot to spawn

StartSpot Source code

var(UTSeqAct_AddNamedBot) NavigationPoint StartSpot;
NavigationPoint to spawn the bot at

TeamIndex Source code

var(UTSeqAct_AddNamedBot) int TeamIndex;
The Team to add this bot to. For DM leave at 0, otherwise Red=0, Blue=1


Functions Detail

Activated Source code

event Activated ( ) )


Defaultproperties

defaultproperties
{
   VariableLinks(0)=(LinkDesc="Bot",PropertyName="SpawnedBot",bWriteable=True)
   VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Spawn Point",PropertyName="StartSpot",MinVars=1,MaxVars=1)
   ObjClassVersion=2
   ObjName="Add Named Bot"
   ObjCategory="AI"
   Name="Default__UTSeqAct_AddNamedBot"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Creation time: sk 18-3-2018 10:00:56.215 - Created with UnCodeX