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UTGame.UTTranslocatorReachSpec

Extends
UTTrajectoryReachSpec
Modifiers
native

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ReachSpec
   |   
   +-- Engine.AdvancedReachSpec
      |   
      +-- UTGame.UTTrajectoryReachSpec
         |   
         +-- UTGame.UTTranslocatorReachSpec

Variables Summary
vectorCachedVelocity
floatOriginalGravityZ
floatRequiredJumpZ


Variables Detail

CachedVelocity Source code

var vector CachedVelocity;

OriginalGravityZ Source code

var float OriginalGravityZ;
Gravity at the time RequiredJumpZ was calculated, to adjust it for gravity changes (lowgrav mutator, etc)

RequiredJumpZ Source code

var float RequiredJumpZ;
required jump Z velocity to reach this path without a translocator, or 0 if it is impossible to reach without one


Defaultproperties

defaultproperties
{
   Name="Default__UTTranslocatorReachSpec"
   ObjectArchetype=UTTrajectoryReachSpec'UTGame.Default__UTTrajectoryReachSpec'
}

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Creation time: sk 18-3-2018 10:00:58.041 - Created with UnCodeX