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UTGame.UTTurretMuzzleFlashLight

Extends
UTExplosionLight

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- Engine.LightComponent
         |   
         +-- Engine.PointLightComponent
            |   
            +-- UTGame.UTExplosionLight
               |   
               +-- UTGame.UTTurretMuzzleFlashLight

Variables Summary
Inherited Variables from UTGame.UTExplosionLight
bCheckFrameRate, bInitialized, HighDetailFrameTime, Lifetime, TimeShift, TimeShiftIndex
Inherited Variables from Engine.PointLightComponent
CachedParentToWorld, FalloffExponent, PreviewLightRadius, Radius, ShadowFalloffExponent, ShadowRadiusMultiplier, Translation

Structures Summary
Inherited Structures from UTGame.UTExplosionLight
LightValues

Functions Summary
Inherited Functions from UTGame.UTExplosionLight
ResetLight
Inherited Functions from Engine.PointLightComponent
SetTranslation


Defaultproperties

defaultproperties
{
   HighDetailFrameTime=0.020000
   TimeShift(0)=(Radius=160.000000,Brightness=8.000000,LightColor=(B=239,G=165,R=176,A=255))
   TimeShift(1)=(StartTime=0.200000,Radius=96.000000,Brightness=8.000000,LightColor=(B=239,G=92,R=176,A=255))
   TimeShift(2)=(StartTime=0.250000,Radius=64.000000,LightColor=(B=239,G=0,R=176,A=255))
   Radius=160.000000
   Name="Default__UTTurretMuzzleFlashLight"
   ObjectArchetype=UTExplosionLight'UTGame.Default__UTExplosionLight'
}

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Creation time: sk 18-3-2018 10:00:58.049 - Created with UnCodeX