Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Dataprovider that returns a row for each vehicle weapon with kills/death/suicides given a user's stats results. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.UIRoot | +-- Engine.UIDataProvider | +-- UTGame.UTUIDataProvider_SimpleElementProvider | +-- UTGame.UTUIDataProvider_StatsElementProvider | +-- UTGame.UTUIDataProvider_StatsVehicleWeapons
Variables Summary | |
---|---|
array<VehicleWeaponStatsRow> | Stats |
Inherited Variables from UTGame.UTUIDataProvider_StatsElementProvider |
---|
ReadObject |
Structures Summary | ||
---|---|---|
VehicleWeaponStatsRow WeaponName, KillsName, DeathsName, SuicidesName |
Functions Summary | ||
---|---|---|
![]() | int | GetElementCount () |
Inherited Functions from UTGame.UTUIDataProvider_StatsElementProvider |
---|
GetColumnName, GetColumnValue, GetStatsReadObject |
Inherited Functions from UTGame.UTUIDataProvider_SimpleElementProvider |
---|
GetElementCount |
Variables Detail |
---|
Structures Detail |
---|
var const name DeathsName;};
var const name KillsName;
var const name SuicidesName;
var string WeaponName;
Struct that defines a weapon row.
Functions Detail |
---|
@return Returns the number of elements(rows) provided.
Defaultproperties |
---|
defaultproperties { Name="Default__UTUIDataProvider_StatsVehicleWeapons" ObjectArchetype=UTUIDataProvider_StatsElementProvider'UTGame.Default__UTUIDataProvider_StatsElementProvider' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |