Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.DamageType | +-- UTGame.UTDamageType | +-- UTGameContent.UTDmgType_DarkWalkerBolt
Variables Summary |
---|
Functions Summary |
---|
Inherited Functions from Engine.DamageType |
---|
DeathMessage, SuicideMessage, VehicleDamageScalingFor |
Defaultproperties |
---|
defaultproperties { DamageWeaponClass=Class'UTGameContent.UTVWeap_DarkWalkerPassGun' DamageWeaponFireMode=2 NodeDamageScaling=0.700000 KillStatsName="KILLS_DARKWALKERPASSGUN" DeathStatsName="DEATHS_DARKWALKERPASSGUN" SuicideStatsName="SUICIDES_DARKWALKERPASSGUN" DeathString="`k's Dark Walker eviscerated `o with hot plasma." FemaleSuicide="`o fired her gun prematurely." MaleSuicide="`o fired his gun prematurely." VehicleDamageScaling=0.700000 Name="Default__UTDmgType_DarkWalkerBolt" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |