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UTGameContent.UTDmgType_CicadaRocket

Extends
UTDmgType_Burning
Modifiers
abstract

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.DamageType
   |   
   +-- UTGame.UTDamageType
      |   
      +-- UTGame.UTDmgType_Burning
         |   
         +-- UTGameContent.UTDmgType_CicadaRocket

Variables Summary
Inherited Variables from UTGame.UTDamageType
AlwaysGibDamageThreshold, bAnimateHipsForDeathAnim, bBulletHit, bCauseConvulsions, bComplainFriendlyFire, bDestroysBarricades, bDirectDamage, bHeadGibCamera, bLeaveBodyEffect, bOverrideHitEffectColor, bSelfDestructDamage, bSeversHead, bSpecialDeathCamera, bThrowRagdoll, bUseDamageBasedDeathEffects, bUseTearOffMomentum, bVehicleHit, CustomTauntIndex, DamageBodyMatColor, DamageCameraAnim, DamageOverlayTime, DamageWeaponClass, DamageWeaponFireMode, DeathAnim, DeathAnimRate, DeathCameraEffectInstigator, DeathCameraEffectVictim, DeathOverlayTime, DeathStatsName, GibPerterbation, GibThreshold, GibTrail, HeroPointsMultiplier, HitEffectColor, KillStatsName, MinAccumulateDamageThreshold, MotorDecayTime, NodeDamageScaling, PhysicsTakeHitMomentumThreshold, RewardAnnouncementClass, RewardAnnouncementSwitch, RewardCount, RewardEvent, StopAnimAfterDamageInterval, SuicideStatsName

Functions Summary
function ScoreKill (UTPlayerReplicationInfo KillerPRI, UTPlayerReplicationInfo KilledPRI, Pawn KilledPawn))
Inherited Functions from UTGame.UTDmgType_Burning
GetHitEffectDuration, SpawnHitEffect
Inherited Functions from UTGame.UTDamageType
BoneBreaker, CalcDeathCamera, CreateDeathGoreChunks, CreateDeathSkeleton, DoCustomDamageEffects, DrawKillIcon, GetDeathCameraEffectInstigator, GetDeathCameraEffectVictim, GetHitEffectDuration, GetStatsName, IncrementDeaths, IncrementKills, IncrementSuicides, PawnTornOff, ScoreKill, ShouldGib, SpawnExtraGibEffects, SpawnGibEffects, SpawnHitEffect


Functions Detail

ScoreKill Source code

static function ScoreKill ( UTPlayerReplicationInfo KillerPRI, UTPlayerReplicationInfo KilledPRI, Pawn KilledPawn) )


Defaultproperties

defaultproperties
{
   DamageWeaponClass=Class'UTGameContent.UTVWeap_CicadaMissileLauncher'
   NodeDamageScaling=0.800000
   KillStatsName="KILLS_CICADAROCKET"
   DeathStatsName="DEATHS_CICADAROCKET"
   SuicideStatsName="SUICIDES_CICADAROCKET"
   DeathString="`k's blew `o to bits."
   FemaleSuicide="`o blew herself up good."
   MaleSuicide="`o blew himself up good."
   VehicleMomentumScaling=2.500000
   Name="Default__UTDmgType_CicadaRocket"
   ObjectArchetype=UTDmgType_Burning'UTGame.Default__UTDmgType_Burning'
}

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Creation time: sk 18-3-2018 10:00:49.920 - Created with UnCodeX