| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ZoneInfo
|
+-- Engine.DynamicZoneInfo
DynamicLavaZoneInfo, DynamicNitrogenZoneInfo, DynamicSlimeZoneInfo, DynamicTarZoneInfo, DynamicTeleporterZoneInfo, DynamicWaterZoneInfo
| Variables Summary | |
|---|---|
| bool | bUpdateTouchers |
| DynamicZoneInfo | NextDynamicZone |
| vector | OldPose |
| DynamicZoneInfo | |
| bool | bMovesForceTouchUpdate |
| vector | BoxMax |
| vector | BoxMin |
| bool | bUseRelativeToRotation |
| float | CylinderSize |
| ZoneInfo | MatchOnlyZone |
| float | SphereSize |
| EDynZoneInfoType | ZoneAreaType |
| Enumerations Summary | ||
|---|---|---|
| EDynZoneInfoType DZONE_Cube, DZONE_Sphere, DZONE_Cylinder, DZONE_Script | ||
| Inherited Enumerations from Engine.ZoneInfo |
|---|
| EAmbients |
| Functions Summary | ||
|---|---|---|
![]() | Destroyed ())) | |
![]() | PostBeginPlay ())) | |
![]() | ScriptCheckZone (vector Position, out ZoneInfo ModifyZone) | |
| Inherited Functions from Engine.ZoneInfo |
|---|
| ActorEntered, ActorLeaving, LinkToSkybox, PreBeginPlay, Trigger, ZoneActors |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Functions Detail |
|---|
Destroyed Source code
PostBeginPlay Source code
ScriptCheckZone Source code| Defaultproperties |
|---|
defaultproperties
{
BoxMin=(X=-200.000000,Y=-200.000000,Z=-200.000000)
BoxMax=(X=200.000000,Y=200.000000,Z=200.000000)
CylinderSize=250.000000
SphereSize=250.000000
bStatic=False
RemoteRole=ROLE_None
bAlwaysRelevant=False
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||