| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Brush
|
+-- Engine.Mover
|
+-- UnrealI.MixMover
| Variables Summary | |
|---|---|
| bool | bMoveKey |
| int | LastKeyNum |
| int | MoveDirection |
| int | NextKeyNum |
| MixMover | |
| name | AttachTag |
| float | CloseTimes[6] |
| name | Events[6] |
| float | OpenTimes[6] |
| name | Tags[6] |
| Inherited Variables from Engine.Brush |
|---|
| bColored, BrushColor, CsgOper, MainScale, PolyFlags, PostPivot, PostScale, TempScale, UnusedLightMesh |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Mover |
|---|
| EBumpType, EMoverEncroachType, EMoverGlideType |
| Inherited Enumerations from Engine.Brush |
|---|
| ECsgOper |
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay ())) | |
![]() | BeginState ())) ElevatorTriggerGradual | |
![]() | BeginState ())) GradualTriggerOpenTimed | |
![]() | BeginState ())) GradualTriggerPound | |
![]() | DoClose ())) | |
![]() | DoOpen ())) | |
![]() | bool | HandleDoor (pawn Other)) ElevatorTriggerGradual |
![]() | bool | HandleDoor (pawn Other)) GradualTriggerOpenTimed |
![]() | InterpolateEnd (actor Other)) ElevatorTriggerGradual | |
![]() | InterpolateEnd (actor Other)) GradualTriggerOpenTimed | |
![]() | MoveKeyframe (int newKeyNum )) | |
![]() | PostBeginPlay ())) | |
![]() | Trigger (actor Other, pawn EventInstigator )) GradualTriggerOpenTimed | |
![]() | Trigger (actor Other, pawn EventInstigator )) GradualTriggerPound | |
![]() | UnTrigger (actor Other, pawn EventInstigator )) GradualTriggerPound | |
| Inherited Functions from Engine.Mover |
|---|
| Attach, BeginEvent, BeginPlay, BeginState, Bump, DoClose, DoOpen, EncroachingOn, EndEvent, FindTriggerActor, FinishedClosing, FinishedOpening, FinishNotify, GetTriggerActor, HandleDoor, HandleTriggerDoor, InterpolateEnd, InterpolateTo, MakeGroupReturn, MakeGroupStop, PostBeginPlay, Reset, SetKeyframe, SpecialHandling, TakeDamage, Timer, Trigger, UnTrigger |
| States Summary |
|---|
| ElevatorTriggerGradual Source code |
|---|
|
state ElevatorTriggerGradual |
| BeginState, HandleDoor, InterpolateEnd |
| GradualTriggerOpenTimed Source code |
|---|
|
state GradualTriggerOpenTimed |
| BeginState, HandleDoor, InterpolateEnd, Trigger |
| GradualTriggerPound Source code |
|---|
|
state GradualTriggerPound |
| BeginState, Trigger, UnTrigger |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeginPlay Source code
BeginState ElevatorTriggerGradual Source code
BeginState GradualTriggerOpenTimed Source code
BeginState GradualTriggerPound Source code
DoClose Source code
DoOpen Source code
HandleDoor ElevatorTriggerGradual Source code
HandleDoor GradualTriggerOpenTimed Source code
InterpolateEnd ElevatorTriggerGradual Source code
InterpolateEnd GradualTriggerOpenTimed Source code
MoveKeyframe Source code
PostBeginPlay Source code
Trigger GradualTriggerOpenTimed Source code
Trigger GradualTriggerPound Source code
UnTrigger GradualTriggerPound Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||