| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- UnrealShare.Suits
|
+-- UnrealI.ToxinSuit
| Variables Summary |
|---|
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary |
|---|
| Inherited Functions from UnrealShare.Suits |
|---|
| BeginPlay, PickupFunction |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, BotDesireability, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
| Defaultproperties |
|---|
defaultproperties
{
PickupMessage="You picked up the Toxin Suit"
PickupViewMesh=LodMesh'UnrealI.ToxSuit'
ProtectionType1="Corroded"
Charge=50
ArmorAbsorption=50
bIsAnArmor=True
AbsorptionPriority=6
PickupSound=Sound'UnrealShare.Pickups.suitsnd'
Mesh=LodMesh'UnrealI.ToxSuit'
CollisionRadius=30.000000
CollisionHeight=30.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||