| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- UnrealShare.Suits
AsbestosSuit, KevlarSuit, ToxinSuit
| Variables Summary |
|---|
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay ())) | |
![]() | PickupFunction (Pawn Other)) | |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, BotDesireability, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
| Functions Detail |
|---|
BeginPlay Source code
PickupFunction Source code| Defaultproperties |
|---|
defaultproperties
{
bDisplayableInv=True
RespawnTime=30.000000
PickupViewMesh=LodMesh'UnrealShare.Suit'
ProtectionType1="ProtectNone"
ProtectionType2="ProtectNone"
MaxDesireability=1.700000
Icon=Texture'UnrealShare.Icons.I_Suit'
RemoteRole=ROLE_DumbProxy
Mesh=LodMesh'UnrealShare.Suit'
AmbientGlow=64
CollisionRadius=26.000000
CollisionHeight=39.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||