| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- UnrealShare.Health
|
+-- UnrealShare.SuperHealth
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.Health |
|---|
| bSuperHeal, HealingAmount |
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary | ||
|---|---|---|
![]() | PlayPickupMessage (Pawn Other)) | |
| Inherited Functions from UnrealShare.Health |
|---|
| BotDesireability, PlayPickupMessage, Touch |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, BotDesireability, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
| Functions Detail |
|---|
PlayPickupMessage Source code| Defaultproperties |
|---|
defaultproperties
{
HealingAmount=100
bSuperHeal=True
PickupMessage="You picked up the Super Health Pack"
RespawnTime=100.000000
PickupViewMesh=LodMesh'UnrealShare.SuperHealthMesh'
MaxDesireability=1.000000
Texture=None
Mesh=LodMesh'UnrealShare.SuperHealthMesh'
CollisionRadius=16.000000
CollisionHeight=19.500000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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