| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Keypoint
|
+-- UnrealShare.ThingFactory
|
+-- UnrealShare.CreatureFactory
| Variables Summary | |
|---|---|
| pawn | enemy |
| CreatureFactory | |
| int | AddedCoopCapacity |
| name | AlarmTag |
| name | Orders |
| name | OrderTag |
| Inherited Variables from UnrealShare.ThingFactory |
|---|
| backup_capacity, bCovert, bFalling, bOnlyPlayerTouched, bStoppable, capacity, FinishedEvent, interval, itemtag, maxitems, numitems, numspots, prototype, spawnspot[16], timeDistribution |
| Enumerations Summary |
|---|
| Inherited Enumerations from UnrealShare.ThingFactory |
|---|
| EDistribution |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay ())) | |
![]() | PreBeginPlay ())) | |
![]() | Touch (Actor Other)) Waiting | |
| Inherited Functions from UnrealShare.ThingFactory |
|---|
| BeginState, PostBeginPlay, Reset, StartBuilding, Timer, Touch, Trigger, trySpawn, UnTouch |
| States Summary |
|---|
| Waiting Source code |
|---|
|
Auto state Waiting |
| Touch |
| Variables Detail |
|---|
| Functions Detail |
|---|
PostBeginPlay Source code
PreBeginPlay Source code
Touch Waiting Source code| Defaultproperties |
|---|
defaultproperties
{
Orders="Attacking"
capacity=1
bCovert=True
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||