| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.AnimSpriteEffect
|
+-- UnrealShare.FlameExplosion
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.AnimSpriteEffect |
|---|
| AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
| Inherited Variables from Engine.Effects |
|---|
| bOnlyTriggerable, EffectSound1, EffectSound2 |
| Functions Summary | ||
|---|---|---|
![]() | MakeSound ())) | |
![]() | PostBeginPlay ())) | |
| Functions Detail |
|---|
MakeSound Source code
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
NumFrames=8
Pause=0.050000
EffectSound1=Sound'UnrealShare.General.Expl04'
RemoteRole=ROLE_SimulatedProxy
LifeSpan=0.500000
DrawType=DT_SpriteAnimOnce
Style=STY_Translucent
Texture=Texture'UnrealShare.FlameEffect.e_a01'
Skin=Texture'UnrealShare.Effects.ExplosionPal2'
DrawScale=2.800000
LightType=LT_TexturePaletteOnce
LightEffect=LE_NonIncidence
LightBrightness=159
LightHue=32
LightSaturation=79
LightRadius=8
bCorona=False
}
|
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