| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- UnrealShare.CreatureChunks
|
+-- UnrealShare.MasterCreatureChunk
FemaleMasterChunk, MaleMasterChunk, NaliMasterChunk, SkaarjMasterChunk, TrooperMasterChunk
| Variables Summary | |
|---|---|
| PlayerReplicationInfo | PlayerRep |
| Inherited Variables from UnrealShare.CreatureChunks |
|---|
| bGreenBlood, bMasterChunk, bMustSpawnChunks, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, trail, TrailSize |
| Inherited Variables from Engine.Carcass |
|---|
| bDecorative, bPlayerCarcass, bReducedHeight, bSlidingCarcass, Bugs, CumulativeDamage, flies, PlayerOwner, rats |
| Functions Summary | ||
|---|---|---|
![]() | SetAsMaster (Actor Other)) | |
| Inherited Functions from UnrealShare.CreatureChunks |
|---|
| BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, Landed, PostBeginPlay, SetAsMaster, TakeDamage, Timer, ZoneChange |
| Inherited Functions from Engine.Carcass |
|---|
| AddFliesAndRats, AllowChunk, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, Initfor, TakeDamage, Timer |
| Variables Detail |
|---|
| Functions Detail |
|---|
SetAsMaster Source code| Defaultproperties |
|---|
defaultproperties
{
TrailSize=0.500000
bMasterChunk=True
CarcHeight=39.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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